#define DALI_SCENE3D_ENVIRONMENT_MAP_LOAD_TASK_H
/*
- * Copyright (c) 2022 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
// INTERNAL INCLUDES
#include <dali-scene3d/public-api/loader/load-result.h>
#include <dali-scene3d/public-api/loader/scene-definition.h>
+#include <dali-scene3d/public-api/common/environment-map.h>
+#include <dali-scene3d/public-api/loader/environment-map-data.h>
namespace Dali
{
* @param[in] environmentMapUrl The url of the environment map image file.
* @param[in] callback The callback that is called when the operation is completed.
*/
- EnvironmentMapLoadTask(const std::string& environmentMapUrl, CallbackBase* callback);
+ EnvironmentMapLoadTask(const std::string& environmentMapUrl, Dali::Scene3D::EnvironmentMapType environmentMapType, CallbackBase* callback);
/**
* Destructor.
bool HasSucceeded() const;
/**
- * Retrieves loaded Environment Map
- * @return CubeData loaded from url.
- *
- * TODO: Supports Equirectangular environment map
+ * Retrieves loaded Ibl Texture
+ * @return Texture that is loaded from url.
+ * @note Do not call this method in worker thread.
*/
- Dali::Scene3D::Loader::CubeData GetEnvironmentMap() const;
+ Dali::Texture GetLoadedTexture();
+
+ /**
+ * Retrieves Mipmap levels of loaded Ibl texture
+ * @return mipmap levels of loaded Ibl texture
+ */
+ uint32_t GetMipmapLevels();
private:
// Undefined
EnvironmentMapLoadTask& operator=(const EnvironmentMapLoadTask& task) = delete;
private:
- std::string mEnvironmentMapUrl;
- Dali::Scene3D::Loader::CubeData mEnvironmentMapPixelData;
+ std::string mEnvironmentMapUrl;
+ Dali::Scene3D::Loader::EnvironmentMapData mEnvironmentMapData;
+ Dali::Scene3D::EnvironmentMapType mEnvironmentMapType{Dali::Scene3D::EnvironmentMapType::AUTO};
bool mIsReady;
bool mHasSucceeded;