return mHasSucceeded;
}
-Dali::Scene3D::Loader::EnvironmentMapData& EnvironmentMapLoadTask::GetEnvironmentMap()
+Dali::Texture EnvironmentMapLoadTask::GetLoadedTexture()
{
- return mEnvironmentMapData;
+ return (HasSucceeded()) ? mEnvironmentMapData.GetTexture() : Texture();;
}
} // namespace Internal