Add name of shader what we generate as default
[platform/core/uifw/dali-toolkit.git] / dali-scene3d / dali-scene3d.h
index eb7c60a..df626ad 100644 (file)
@@ -59,8 +59,8 @@
 #include <dali-scene3d/public-api/loader/renderer-state.h>
 #include <dali-scene3d/public-api/loader/resource-bundle.h>
 #include <dali-scene3d/public-api/loader/scene-definition.h>
-#include <dali-scene3d/public-api/loader/shader-definition-factory.h>
 #include <dali-scene3d/public-api/loader/shader-definition.h>
+#include <dali-scene3d/public-api/loader/shader-manager.h>
 #include <dali-scene3d/public-api/loader/skeleton-definition.h>
 #include <dali-scene3d/public-api/loader/skinning-details.h>
 #include <dali-scene3d/public-api/loader/string-callback.h>