std::string mImageUri;
SamplerFlags::Type mSamplerFlags;
- TextureDefinition(const std::string& imageUri = "", SamplerFlags::Type samplerFlags = SamplerFlags::DEFAULT)
- : mImageUri(imageUri),
- mSamplerFlags(samplerFlags)
- {}
+ TextureDefinition(const std::string& imageUri = "", SamplerFlags::Type samplerFlags = SamplerFlags::DEFAULT);
};
/**