#ifndef DALI_SCENE_LOADER_KTX_LOADER_H
#define DALI_SCENE_LOADER_KTX_LOADER_H
/*
- * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
{
namespace SceneLoader
{
-
/**
* @brief Stores the pixel data objects for each face of the cube texture and their mipmaps.
*/
struct DALI_SCENE_LOADER_API CubeData
{
- std::vector< std::vector<PixelData> > data;
+ std::vector<std::vector<PixelData> > data;
Texture CreateTexture() const;
};
*/
DALI_SCENE_LOADER_API bool LoadCubeMapData(const std::string& path, CubeData& cubedata);
-}
-}
+} // namespace SceneLoader
+} // namespace Dali
#endif // DALI_SCENE_LOADER_KTX_LOADER_H