#ifndef DALI_SCENE_LOADER_DLI_LOADER_H
#define DALI_SCENE_LOADER_DLI_LOADER_H
/*
- * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*
*/
- // INTERNAL INCLUDES
-#include "dali-scene-loader/public-api/api.h"
+// INTERNAL INCLUDES
#include "dali-scene-loader/public-api/animation-definition.h"
+#include "dali-scene-loader/public-api/api.h"
#include "dali-scene-loader/public-api/customization.h"
-#include "dali-scene-loader/public-api/string-callback.h"
#include "dali-scene-loader/public-api/index.h"
+#include "dali-scene-loader/public-api/string-callback.h"
// EXTERNAL INCLUDES
#include "dali/public-api/common/vector-wrapper.h"
class DALI_SCENE_LOADER_API DliLoader
{
public:
- using ConvertFontCode = void(*)(const std::string& code, std::string& fontFamily, std::string& slant, std::string& weight, float& size);
- using ConvertColorCode = Vector4(*)(const std::string& code);
+ using ConvertFontCode = void (*)(const std::string& code, std::string& fontFamily, std::string& slant, std::string& weight, float& size);
+ using ConvertColorCode = Vector4 (*)(const std::string& code);
- using CategoryProcessor = std::function<void(Property::Array&& categoryData, StringCallback onError)>;
+ using CategoryProcessor = std::function<void(Property::Array&& categoryData, StringCallback onError)>;
using CategoryProcessorVector = std::vector<std::pair<std::string /*name*/, CategoryProcessor>>;
using NodeProcessor = std::function<void(const NodeDefinition& nodeDef,
- Property::Map&& nodeData, StringCallback onError)>;
+ Property::Map&& nodeData,
+ StringCallback onError)>;
using AnimationProcessor = std::function<void(const AnimationDefinition& animDef,
- Property::Map&& animData, StringCallback onError)>;
+ Property::Map&& animData,
+ StringCallback onError)>;
struct InputParams
{
struct LoadParams
{
InputParams const& input;
- LoadResult& output;
+ LoadResult& output;
};
DliLoader();
const std::unique_ptr<Impl> mImpl;
};
-}
-}
+} // namespace SceneLoader
+} // namespace Dali
#endif // DALI_SCENE_LOADER_DLI_LOADER_H