Added function to set a collider mesh on the ModelNode and signal to Model
[platform/core/uifw/dali-csharp-binder.git] / dali-csharp-binder / dali-scene3d / model-wrap.cpp
index f4d282c..2f8a449 100644 (file)
@@ -743,6 +743,8 @@ SWIGEXPORT void* SWIGSTDCALL CSharp_Dali_Model_LoadFacialAnimation_2(void* csMod
   return new Dali::Animation((const Dali::Animation&)result);
 }
 
+GENERATE_SIGNAL(Dali::Scene3D::Model*, bool (*)(Dali::Scene3D::Model, Dali::Scene3D::ModelNode), Dali_Model, MeshHitSignal);
+
 #ifdef __cplusplus
 }
 #endif