}
/**
- * @deprecated DALi 1.0.47
+ * @DEPRECATED_1_0.47
*
* @brief Shader effects provide a visual effect for image actors.
*
*/
enum UniformCoordinateType
{
- COORDINATE_TYPE_DEFAULT, ///< Default, No transformation to be applied @SINCE_1_0.0
- COORDINATE_TYPE_VIEWPORT_POSITION, ///< @deprecated Dali 1.1.11 The uniform is a position vector in viewport coordinates that needs to be converted to GL view space coordinates. @SINCE_1_0.0
- COORDINATE_TYPE_VIEWPORT_DIRECTION ///< @deprecated Dali 1.1.11 The uniform is a directional vector in viewport coordinates that needs to be converted to GL view space coordinates. @SINCE_1_0.0
+ COORDINATE_TYPE_DEFAULT, ///< @brief Default, No transformation to be applied @SINCE_1_0.0
+ COORDINATE_TYPE_VIEWPORT_POSITION, ///< @DEPRECATED_1_1.11 @brief The uniform is a position vector in viewport coordinates that needs to be converted to GL view space coordinates. @SINCE_1_0.0
+ COORDINATE_TYPE_VIEWPORT_DIRECTION ///< @DEPRECATED_1_1.11 @brief The uniform is a directional vector in viewport coordinates that needs to be converted to GL view space coordinates. @SINCE_1_0.0
};
/**