return VertexBuffer(vertexBuffer.Get());
}
-VertexBuffer::VertexBuffer()
-{
-}
+VertexBuffer::VertexBuffer() = default;
-VertexBuffer::~VertexBuffer()
-{
-}
+VertexBuffer::~VertexBuffer() = default;
VertexBuffer::VertexBuffer(const VertexBuffer& handle) = default;
VertexBuffer& VertexBuffer::operator=(const VertexBuffer& handle) = default;
-VertexBuffer::VertexBuffer(VertexBuffer&& rhs) = default;
+VertexBuffer::VertexBuffer(VertexBuffer&& rhs) noexcept = default;
-VertexBuffer& VertexBuffer::operator=(VertexBuffer&& rhs) = default;
+VertexBuffer& VertexBuffer::operator=(VertexBuffer&& rhs) noexcept = default;
void VertexBuffer::SetData(const void* data, std::size_t size)
{