{
}
-TextureSet::TextureSet( const TextureSet& handle )
-: BaseHandle( handle )
-{
-}
+TextureSet::TextureSet( const TextureSet& handle ) = default;
TextureSet TextureSet::DownCast( BaseHandle handle )
{
return TextureSet( dynamic_cast<Dali::Internal::TextureSet*>(handle.GetObjectPtr()));
}
-TextureSet& TextureSet::operator=( const TextureSet& handle )
-{
- BaseHandle::operator=( handle );
- return *this;
-}
+TextureSet& TextureSet::operator=( const TextureSet& handle ) = default;
TextureSet::TextureSet( TextureSet&& rhs ) = default;