*/
// CLASS HEADER
-#include <dali/public-api/rendering/geometry.h> // Dali::Geometry
+#include <dali/public-api/rendering/geometry.h> // Dali::Geometry
// INTERNAL INCLUDES
#include <dali/internal/event/rendering/geometry-impl.h> // Dali::Internal::Geometry
namespace Dali
{
-
Geometry Geometry::New()
{
Internal::GeometryPtr geometry = Internal::Geometry::New();
- return Geometry( geometry.Get() );
+ return Geometry(geometry.Get());
}
-Geometry::Geometry()
-{
-}
+Geometry::Geometry() = default;
-Geometry::~Geometry()
-{
-}
+Geometry::~Geometry() = default;
-Geometry::Geometry( const Geometry& handle ) = default;
+Geometry::Geometry(const Geometry& handle) = default;
-Geometry Geometry::DownCast( BaseHandle handle )
+Geometry Geometry::DownCast(BaseHandle handle)
{
- return Geometry( dynamic_cast<Dali::Internal::Geometry*>(handle.GetObjectPtr()));
+ return Geometry(dynamic_cast<Dali::Internal::Geometry*>(handle.GetObjectPtr()));
}
-Geometry& Geometry::operator=( const Geometry& handle ) = default;
+Geometry& Geometry::operator=(const Geometry& handle) = default;
-Geometry::Geometry( Geometry&& rhs ) = default;
+Geometry::Geometry(Geometry&& rhs) = default;
-Geometry& Geometry::operator=( Geometry&& rhs ) = default;
+Geometry& Geometry::operator=(Geometry&& rhs) = default;
-std::size_t Geometry::AddVertexBuffer( VertexBuffer& vertexBuffer )
+std::size_t Geometry::AddVertexBuffer(VertexBuffer& vertexBuffer)
{
- DALI_ASSERT_ALWAYS( vertexBuffer && "VertexBuffer is not initialized ");
- return GetImplementation(*this).AddVertexBuffer( GetImplementation( vertexBuffer ) );
+ DALI_ASSERT_ALWAYS(vertexBuffer && "VertexBuffer is not initialized ");
+ return GetImplementation(*this).AddVertexBuffer(GetImplementation(vertexBuffer));
}
std::size_t Geometry::GetNumberOfVertexBuffers() const
return GetImplementation(*this).GetNumberOfVertexBuffers();
}
-void Geometry::RemoveVertexBuffer( std::size_t index )
+void Geometry::RemoveVertexBuffer(std::size_t index)
{
- GetImplementation(*this).RemoveVertexBuffer( static_cast<uint32_t>( index ) );
+ GetImplementation(*this).RemoveVertexBuffer(static_cast<uint32_t>(index));
}
-void Geometry::SetIndexBuffer( const uint16_t* indices, size_t count )
+void Geometry::SetIndexBuffer(const uint16_t* indices, size_t count)
{
- GetImplementation(*this).SetIndexBuffer( indices, static_cast<uint32_t>( count ) );
+ GetImplementation(*this).SetIndexBuffer(indices, static_cast<uint32_t>(count));
}
-void Geometry::SetType( Type geometryType )
+void Geometry::SetType(Type geometryType)
{
- GetImplementation(*this).SetType( geometryType );
+ GetImplementation(*this).SetType(geometryType);
}
Geometry::Type Geometry::GetType() const
return GetImplementation(*this).GetType();
}
-Geometry::Geometry( Internal::Geometry* pointer )
-: BaseHandle( pointer )
+Geometry::Geometry(Internal::Geometry* pointer)
+: BaseHandle(pointer)
{
}