GetImplementation(*this).SetIndexBuffer( indices, count );
}
-void Geometry::SetGeometryType( GeometryType geometryType )
+void Geometry::SetType( Type geometryType )
{
- GetImplementation(*this).SetGeometryType( geometryType );
+ GetImplementation(*this).SetType( geometryType );
}
-Geometry::GeometryType Geometry::GetGeometryType() const
+Geometry::Type Geometry::GetType() const
{
- return GetImplementation(*this).GetGeometryType();
+ return GetImplementation(*this).GetType();
}
Geometry::Geometry( Internal::Geometry* pointer )