return FrameBuffer(frameBuffer.Get());
}
-FrameBuffer::FrameBuffer()
-{
-}
+FrameBuffer::FrameBuffer() = default;
-FrameBuffer::~FrameBuffer()
-{
-}
+FrameBuffer::~FrameBuffer() = default;
FrameBuffer::FrameBuffer(const FrameBuffer& handle) = default;