return FrameBuffer(frameBuffer.Get());
}
-FrameBuffer::FrameBuffer()
-{
-}
+FrameBuffer::FrameBuffer() = default;
-FrameBuffer::~FrameBuffer()
-{
-}
+FrameBuffer::~FrameBuffer() = default;
FrameBuffer::FrameBuffer(const FrameBuffer& handle) = default;
return Dali::Texture(texturePtr);
}
+uint8_t* FrameBuffer::GetRenderedBuffer()
+{
+ return GetImplementation(*this).GetRenderedBuffer();
+}
+
+void FrameBuffer::CaptureRenderedResult()
+{
+ GetImplementation(*this).CaptureRenderedResult();
+}
+
} //namespace Dali