/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2015 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
return true;
}
-const char* const RenderTask::SIGNAL_FINISHED = "finished";
-
RenderTask::ConstScreenToFrameBufferFunction RenderTask::DEFAULT_SCREEN_TO_FRAMEBUFFER_FUNCTION = DefaultScreenToFrameBufferFunction;
RenderTask::ConstScreenToFrameBufferFunction RenderTask::FULLSCREEN_FRAMEBUFFER_FUNCTION = FullScreenFrameBufferFunction;
}
RenderTask::RenderTask(const RenderTask& handle)
-: Constrainable(handle)
+: Handle(handle)
{
}
return *this;
}
-RenderTask& RenderTask::operator=(BaseHandle::NullType* rhs)
-{
- DALI_ASSERT_ALWAYS( (rhs == NULL) && "Can only assign NULL pointer to handle");
- Reset();
- return *this;
-}
-
void RenderTask::SetSourceActor( Actor actor )
{
// NULL handle is allowed
return GetImplementation(*this).GetRefreshRate();
}
-RenderTask::RenderTaskSignalV2& RenderTask::FinishedSignal()
+RenderTask::RenderTaskSignalType& RenderTask::FinishedSignal()
{
return GetImplementation(*this).FinishedSignal();
}
return GetImplementation(*this).GetInputEnabled();
}
+bool RenderTask::WorldToViewport(const Vector3 &position, float& viewportX, float& viewportY) const
+{
+ return GetImplementation(*this).WorldToViewport(position, viewportX, viewportY);
+}
+
+bool RenderTask::ViewportToLocal(Actor actor, float viewportX, float viewportY, float &localX, float &localY) const
+{
+ if( actor )
+ {
+ Internal::Actor* actorImpl( &GetImplementation( actor ) );
+ return GetImplementation(*this).ViewportToLocal( actorImpl, viewportX, viewportY, localX, localY );
+ }
+ else
+ {
+ return false;
+ }
+}
+
+
RenderTask::RenderTask( Internal::RenderTask* internal )
-: Constrainable(internal)
+: Handle(internal)
{
}