{
public:
- friend std::ostream& operator<< (std::ostream& ouputStream, const Property::Value& value);
-
/**
* @brief Default constructor.
*
*
* @param [in] boolValue A boolean value.
*/
- Value(bool boolValue);
+ Value( bool boolValue );
/**
* @brief Create an integer property value.
*
* @param [in] integerValue An integer value.
*/
- Value(int integerValue);
+ Value( int integerValue );
/**
* @brief Create an unsigned integer property value.
*
* @param [in] unsignedIntegerValue An unsigned integer value.
*/
- Value(unsigned int unsignedIntegerValue);
+ Value( unsigned int unsignedIntegerValue );
/**
* @brief Create a float property value.
*
* @param [in] floatValue A floating-point value.
*/
- Value(float floatValue);
+ Value( float floatValue );
/**
* @brief Create a Vector2 property value.
*
* @param [in] vectorValue A vector of 2 floating-point values.
*/
- Value(const Vector2& vectorValue);
+ Value( const Vector2& vectorValue );
/**
* @brief Create a Vector3 property value.
*
* @param [in] vectorValue A vector of 3 floating-point values.
*/
- Value(const Vector3& vectorValue);
+ Value( const Vector3& vectorValue );
/**
* @brief Create a Vector4 property value.
*
* @param [in] vectorValue A vector of 4 floating-point values.
*/
- Value(const Vector4& vectorValue);
+ Value( const Vector4& vectorValue );
/**
* @brief Create a Matrix3 property value.
*
* @param [in] matrixValue A matrix of 3x3 floating-point values.
*/
- Value(const Matrix3& matrixValue);
+ Value( const Matrix3& matrixValue );
/**
* @brief Create a Matrix property value.
*
* @param [in] matrixValue A matrix of 4x4 floating-point values.
*/
- Value(const Matrix& matrixValue);
+ Value( const Matrix& matrixValue );
/**
* @brief Create a Vector4 property value.
*
* @param [in] vectorValue A vector of 4 integer values.
*/
- Value(const Rect<int>& vectorValue);
+ Value( const Rect<int>& vectorValue );
/**
* @brief Create an orientation property value.
*
* @param [in] angleAxis An angle-axis representing the rotation.
*/
- Value(const AngleAxis& angleAxis);
+ Value( const AngleAxis& angleAxis );
/**
* @brief Create an orientation property value.
*
* @param [in] quaternion A quaternion representing the rotation.
*/
- Value(const Quaternion& quaternion);
+ Value( const Quaternion& quaternion );
/**
* @brief Create an string property value.
*
* @param [in] stringValue A string.
*/
- Value(const std::string& stringValue);
+ Value( const std::string& stringValue );
/**
* @brief Create an string property value.
*
* @param [in] stringValue A string.
*/
- Value(const char* stringValue);
+ Value( const char* stringValue );
/**
* @brief Copy a property value.
*
* @param [in] value The property value to copy.
*/
- Value(const Value& value);
+ Value( const Value& value );
/**
* @brief Create an array property value.
*
* @param [in] arrayValue An array
*/
- Value(Property::Array& arrayValue);
+ Value( Property::Array& arrayValue );
/**
* @brief Create a map property value.
*
* @param [in] mapValue An array
*/
- Value(Property::Map& mapValue);
+ Value( Property::Map& mapValue );
/**
* @brief Explicitly set a type and initialize it.
*
* @param [in] type The property value type.
*/
- explicit Value(Type type);
+ explicit Value( Type type );
/**
* @brief Assign a property value.
* @param [in] value The property value to assign from.
* @return a reference to this
*/
- Value& operator=(const Value& value);
+ Value& operator=( const Value& value );
/**
* @brief Non-virtual destructor.
* @pre GetType() returns Property::BOOLEAN.
* @param [out] boolValue On return, a boolean value.
*/
- void Get(bool& boolValue) const;
+ void Get( bool& boolValue ) const;
/**
* @brief Retrieve a floating-point value.
* @pre GetType() returns Property::FLOAT.
* @param [out] floatValue On return, a floating-point value.
*/
- void Get(float& floatValue) const;
+ void Get( float& floatValue ) const;
/**
* @brief Retrieve an integer value.
* @pre GetType() returns Property::INTEGER.
* @param [out] integerValue On return, an integer value.
*/
- void Get(int& integerValue) const;
+ void Get( int& integerValue ) const;
/**
* @brief Retrieve an unsigned integer value.
* @pre GetType() returns Property::UNSIGNED_INTEGER.
* @param [out] unsignedIntegerValue On return, an unsigned integer value.
*/
- void Get(unsigned int& unsignedIntegerValue) const;
+ void Get( unsigned int& unsignedIntegerValue ) const;
/**
* @brief Retrieve an integer rectangle.
* @pre GetType() returns Property::RECTANGLE.
* @param [out] rect On return, an integer rectangle.
*/
- void Get(Rect<int>& rect) const;
+ void Get( Rect<int>& rect ) const;
/**
* @brief Retrieve a vector value.
* @pre GetType() returns Property::VECTOR2.
* @param [out] vectorValue On return, a vector value.
*/
- void Get(Vector2& vectorValue) const;
+ void Get( Vector2& vectorValue ) const;
/**
* @brief Retrieve a vector value.
* @pre GetType() returns Property::VECTOR3.
* @param [out] vectorValue On return, a vector value.
*/
- void Get(Vector3& vectorValue) const;
+ void Get( Vector3& vectorValue ) const;
/**
* @brief Retrieve a vector value.
* @pre GetType() returns Property::VECTOR4.
* @param [out] vectorValue On return, a vector value.
*/
- void Get(Vector4& vectorValue) const;
+ void Get( Vector4& vectorValue ) const;
/**
* @brief Retrieve a matrix3 value.
* @pre GetType() returns Property::MATRIX3.
* @param [out] matrixValue On return, a matrix3 value.
*/
- void Get(Matrix3& matrixValue) const;
+ void Get( Matrix3& matrixValue ) const;
/**
* @brief Retrieve a matrix value.
* @pre GetType() returns Property::MATRIX.
* @param [out] matrixValue On return, a matrix value.
*/
- void Get(Matrix& matrixValue) const;
+ void Get( Matrix& matrixValue ) const;
/**
* @brief Retrieve an angle-axis value.
* @pre GetType() returns Property::ROTATION.
* @param [out] angleAxisValue On return, a angle-axis value.
*/
- void Get(AngleAxis& angleAxisValue) const;
+ void Get( AngleAxis& angleAxisValue ) const;
/**
* @brief Retrieve a quaternion value.
* @pre GetType() returns Property::ROTATION.
* @param [out] quaternionValue On return, a quaternion value.
*/
- void Get(Quaternion& quaternionValue) const;
+ void Get( Quaternion& quaternionValue ) const;
/**
* @brief Retrieve an string property value.
* @pre GetType() returns Property::STRING.
* @param [out] stringValue A string.
*/
- void Get(std::string& stringValue) const;
+ void Get( std::string& stringValue ) const;
/**
* @brief Retrieve an array property value.
* @pre GetType() returns Property::ARRAY.
* @param [out] arrayValue The array as a vector Property Values
*/
- void Get(Property::Array& arrayValue) const;
+ void Get( Property::Array& arrayValue ) const;
/**
* @brief Retrieve an map property value.
* @pre GetType() returns Property::MAP.
* @param [out] mapValue The map as vector of string and Property Value pairs
*/
- void Get(Property::Map& mapValue) const;
-
- /**
- * @brief Retrieve a property value from the internal map.
- *
- * @pre GetType() returns Property::MAP.
- * @param [in] key A string.
- * @return Property value if available at key or Invalid
- */
- Property::Value& GetValue(const std::string& key) const;
-
- /**
- * @brief Retrieve a property value from the internal map.
- *
- * @param [in] key A string.
- * @return true if the key exists, false if not a map or key does not exist
- */
- bool HasKey(const std::string& key) const;
+ void Get( Property::Map& mapValue ) const;
/**
- * @brief Retrieve a property value from the internal array or map.
+ * @brief return true if this property is a Property::MAP.
*
- * @pre GetType() returns Property::ARRAY or Property::MAP.
- * @param [in] index The item index.
- * @return Key at the index or empty if index is out of range
+ * @return return true if this property is a Property::MAP
*/
- const std::string& GetKey(const int index) const;
-
- /**
- * @brief Set a property value in the map.
- *
- * @pre GetType() returns Property::MAP.
- * @param [in] key A string key.
- * @param [in] value The value to set.
- * @return Property value if available at key
- */
- void SetValue(const std::string& key, const Property::Value &value);
-
- /**
- * @brief Retrieve a property value from the internal array or map.
- *
- * @pre GetType() returns Property::ARRAY or Property::MAP.
- * @param [in] index The item index.
- * @return Property value if available at index or Invalid
- */
- Property::Value& GetItem(const int index) const;
+ bool IsMap() const
+ {
+ return GetMap() != NULL;
+ }
/**
- * @brief Retrieve a property value from the internal array or map.
+ * @brief Retrieve the Map API of the Property::Value without copying the contents of the map
*
- * @pre GetType() returns Property::ARRAY or Property::MAP.
- * @param [in] index The item index.
- * @param [out] key The key of the index (Applicable only for Property::MAP).
- * @return Property value if available at index or Invalid
+ * @return the Map API of the Property::Value or NULL if not a Property::Map
*/
- Property::Value& GetItem(const int index, std::string& key) const;
+ Property::Map* GetMap() const;
/**
- * @brief Set a property value in the array or map.
+ * @brief return true if this property is a Property::ARRAY.
*
- * @pre GetType() returns Property::ARRAY or Property::MAP.
- * @pre index < GetSize()
- * @param [in] index The property value index
- * @param [in] value The value to set.
- * @return Property value if index < GetSize()
+ * @return return true if this property is a Property::ARRAY
*/
- void SetItem(const int index, const Property::Value &value);
+ bool IsArray() const
+ {
+ return GetArray() != NULL;
+ }
/**
- * @brief Set a property value in the array.
+ * @brief Retrieve the Array API of the Property::Value without copying the contents of the map
*
- * @pre GetType() returns Property::ARRAY.
- * @param [in] value The value to set.
- * @return THe index of the item just added
+ * @return the Array API of the Property::Value or NULL if not a Property::Array
*/
- int AppendItem(const Property::Value &value);
+ Property::Array* GetArray() const;
/**
- * @brief Retrieve the length of the array or map.
- *
- * Zero if neither.
- * @pre GetType() returns Property::ARRAY or Property::MAP
- * @return The length of the array
+ * output to stream
*/
- int GetSize() const;
+ friend std::ostream& operator<<( std::ostream& ouputStream, const Property::Value& value );
private:
struct DALI_INTERNAL Impl;
Impl* mImpl; ///< Pointer to the implementation
+
};
/**
* @param [in] value The value to insert
* @return The output stream operator.
*/
-DALI_IMPORT_API std::ostream& operator<< (std::ostream& ouputStream, const Property::Value& value);
-
+DALI_IMPORT_API std::ostream& operator<<( std::ostream& ouputStream, const Property::Value& value );
} // namespace Dali