#define __DALI_PROPERTY_VALUE_H__
/*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
namespace Dali
{
+/**
+ * @addtogroup dali_core_object
+ * @{
+ */
struct AngleAxis;
class Quaternion;
/**
* @brief A value-type representing a property value.
+ * @SINCE_1_0.0
*/
class DALI_IMPORT_API Property::Value
{
* @brief Default constructor.
*
* This creates a property with type Property::NONE.
+ * @SINCE_1_0.0
*/
Value();
/**
* @brief Create a boolean property value.
*
+ * @SINCE_1_0.0
* @param [in] boolValue A boolean value.
*/
Value( bool boolValue );
/**
* @brief Create an integer property value.
*
+ * @SINCE_1_0.0
* @param [in] integerValue An integer value.
*/
Value( int integerValue );
/**
* @brief Create a float property value.
*
+ * @SINCE_1_0.0
* @param [in] floatValue A floating-point value.
*/
Value( float floatValue );
/**
* @brief Create a Vector2 property value.
*
+ * @SINCE_1_0.0
* @param [in] vectorValue A vector of 2 floating-point values.
*/
Value( const Vector2& vectorValue );
/**
* @brief Create a Vector3 property value.
*
+ * @SINCE_1_0.0
* @param [in] vectorValue A vector of 3 floating-point values.
*/
Value( const Vector3& vectorValue );
/**
* @brief Create a Vector4 property value.
*
+ * @SINCE_1_0.0
* @param [in] vectorValue A vector of 4 floating-point values.
*/
Value( const Vector4& vectorValue );
/**
* @brief Create a Matrix3 property value.
*
+ * @SINCE_1_0.0
* @param [in] matrixValue A matrix of 3x3 floating-point values.
*/
Value( const Matrix3& matrixValue );
/**
* @brief Create a Matrix property value.
*
+ * @SINCE_1_0.0
* @param [in] matrixValue A matrix of 4x4 floating-point values.
*/
Value( const Matrix& matrixValue );
/**
* @brief Create a Vector4 property value.
*
+ * @SINCE_1_0.0
* @param [in] vectorValue A vector of 4 integer values.
*/
Value( const Rect<int>& vectorValue );
/**
* @brief Create an orientation property value.
*
+ * @SINCE_1_0.0
* @param [in] angleAxis An angle-axis representing the rotation.
*/
Value( const AngleAxis& angleAxis );
/**
* @brief Create an orientation property value.
*
+ * @SINCE_1_0.0
* @param [in] quaternion A quaternion representing the rotation.
*/
Value( const Quaternion& quaternion );
/**
* @brief Create an string property value.
*
+ * @SINCE_1_0.0
* @param [in] stringValue A string.
*/
Value( const std::string& stringValue );
/**
* @brief Create an string property value.
*
+ * @SINCE_1_0.0
* @param [in] stringValue A string.
*/
Value( const char* stringValue );
/**
* @brief Create an array property value.
*
+ * @SINCE_1_0.0
* @param [in] arrayValue An array
*/
Value( Property::Array& arrayValue );
/**
* @brief Create a map property value.
*
+ * @SINCE_1_0.0
* @param [in] mapValue An array
*/
Value( Property::Map& mapValue );
/**
* @brief Explicitly set a type and initialize it.
*
+ * @SINCE_1_0.0
* @param [in] type The property value type.
*/
explicit Value( Type type );
/**
* @brief Copy constructor
*
+ * @SINCE_1_0.0
* @param [in] value The property value to copy.
*/
Value( const Value& value );
/**
* @brief Assign a property value.
*
+ * @SINCE_1_0.0
* @param [in] value The property value to assign from.
* @return a reference to this
*/
* @brief Non-virtual destructor.
*
* This class is not a base class.
+ * @SINCE_1_0.0
*/
~Value();
/**
* @brief Query the type of this property value.
*
+ * @SINCE_1_0.0
* @return The type ID.
*/
Type GetType() const;
/**
+ * @internal
* @brief Retrieve a specific value.
*
* Works on a best-effort approach; if value type is not convertible returns a default value of the type
*
+ * @SINCE_1_0.0
* @return A value of type T.
*/
template <typename T>
/**
* @brief Retrieve a boolean value.
*
- * @pre GetType() returns Property::BOOLEAN.
+ * @SINCE_1_0.0
* @param [out] boolValue On return, a boolean value.
* @return true if the value is successfully retrieved, false if the type is not convertible
+ * @pre GetType() is a type convertible to bool.
*/
bool Get( bool& boolValue ) const;
/**
* @brief Retrieve a floating-point value.
*
- * @pre GetType() returns Property::FLOAT.
+ * @SINCE_1_0.0
* @param [out] floatValue On return, a floating-point value.
* @return true if the value is successfully retrieved, false if the type is not convertible
+ * @pre GetType() is a type convertible to float.
*/
bool Get( float& floatValue ) const;
/**
* @brief Retrieve an integer value.
*
- * @pre GetType() returns Property::INTEGER.
+ * @SINCE_1_0.0
* @param [out] integerValue On return, an integer value.
* @return true if the value is successfully retrieved, false if the type is not convertible
+ * @pre GetType() is a type convertible to int.
*/
bool Get( int& integerValue ) const;
/**
* @brief Retrieve an integer rectangle.
*
- * @pre GetType() returns Property::RECTANGLE.
+ * @SINCE_1_0.0
* @param [out] rect On return, an integer rectangle.
* @return true if the value is successfully retrieved, false if the type is not convertible
+ * @pre GetType() is a type convertible to Rect<int>.
*/
bool Get( Rect<int>& rect ) const;
/**
* @brief Retrieve a vector value.
*
- * @pre GetType() returns Property::VECTOR2.
+ * @SINCE_1_0.0
* @param [out] vectorValue On return, a vector value.
* @return true if the value is successfully retrieved, false if the type is not convertible
+ * @pre GetType() is a type convertible to Vector2.
*/
bool Get( Vector2& vectorValue ) const;
/**
* @brief Retrieve a vector value.
*
- * @pre GetType() returns Property::VECTOR3.
+ * @SINCE_1_0.0
* @param [out] vectorValue On return, a vector value.
* @return true if the value is successfully retrieved, false if the type is not convertible
+ * @pre GetType() is a type convertible to Vector3.
*/
bool Get( Vector3& vectorValue ) const;
/**
* @brief Retrieve a vector value.
*
- * @pre GetType() returns Property::VECTOR4.
+ * @SINCE_1_0.0
* @param [out] vectorValue On return, a vector value.
* @return true if the value is successfully retrieved, false if the type is not convertible
+ * @pre GetType() is a type convertible to Vector4.
*/
bool Get( Vector4& vectorValue ) const;
/**
* @brief Retrieve a matrix3 value.
*
- * @pre GetType() returns Property::MATRIX3.
+ * @SINCE_1_0.0
* @param [out] matrixValue On return, a matrix3 value.
* @return true if the value is successfully retrieved, false if the type is not convertible
+ * @pre GetType() is a type convertible to Matrix3.
*/
bool Get( Matrix3& matrixValue ) const;
/**
* @brief Retrieve a matrix value.
*
- * @pre GetType() returns Property::MATRIX.
+ * @SINCE_1_0.0
* @param [out] matrixValue On return, a matrix value.
* @return true if the value is successfully retrieved, false if the type is not convertible
+ * @pre GetType() is a type convertible to Matrix.
*/
bool Get( Matrix& matrixValue ) const;
/**
* @brief Retrieve an angle-axis value.
*
- * @pre GetType() returns Property::ROTATION.
+ * @SINCE_1_0.0
* @param [out] angleAxisValue On return, a angle-axis value.
* @return true if the value is successfully retrieved, false if the type is not convertible
+ * @pre GetType() is a type convertible to AngleAxis.
*/
bool Get( AngleAxis& angleAxisValue ) const;
/**
* @brief Retrieve a quaternion value.
*
- * @pre GetType() returns Property::ROTATION.
+ * @SINCE_1_0.0
* @param [out] quaternionValue On return, a quaternion value.
* @return true if the value is successfully retrieved, false if the type is not convertible
+ * @pre GetType() is a type convertible to Quaternion.
*/
bool Get( Quaternion& quaternionValue ) const;
/**
* @brief Retrieve an string property value.
*
- * @pre GetType() returns Property::STRING.
+ * @SINCE_1_0.0
* @param [out] stringValue A string.
* @return true if the value is successfully retrieved, false if the type is not convertible
+ * @pre GetType() is a type convertible to string.
*/
bool Get( std::string& stringValue ) const;
/**
* @brief Retrieve an array property value.
*
- * @pre GetType() returns Property::ARRAY.
+ * @SINCE_1_0.0
* @param [out] arrayValue The array as a vector Property Values
* @return true if the value is successfully retrieved, false if the type is not convertible
+ * @pre GetType() returns Property::ARRAY.
*/
bool Get( Property::Array& arrayValue ) const;
/**
* @brief Retrieve an map property value.
*
- * @pre GetType() returns Property::MAP.
+ * @SINCE_1_0.0
* @param [out] mapValue The map as vector of string and Property Value pairs
* @return true if the value is successfully retrieved, false if the type is not convertible
+ * @pre GetType() returns Property::MAP.
*/
bool Get( Property::Map& mapValue ) const;
/**
* @brief Retrieve the Array API of the Property::Value without copying the contents of the map
*
+ * @SINCE_1_0.0
* @return the Array API of the Property::Value or NULL if not a Property::Array
*/
Property::Array* GetArray() const;
/**
* @brief Retrieve the Map API of the Property::Value without copying the contents of the map
*
+ * @SINCE_1_0.0
* @return the Map API of the Property::Value or NULL if not a Property::Map
*/
Property::Map* GetMap() const;
/**
- * output to stream
+ * @brief output to stream
+ * @SINCE_1_0.0
*/
friend std::ostream& operator<<( std::ostream& ouputStream, const Property::Value& value );
/**
* @brief Convert the value of the property into a string and append to an output stream.
*
+ * @SINCE_1_0.0
* @param [in] ouputStream The output stream operator.
* @param [in] value The value to insert
* @return The output stream operator.
*/
DALI_IMPORT_API std::ostream& operator<<( std::ostream& ouputStream, const Property::Value& value );
+/**
+ * @}
+ */
} // namespace Dali
#endif // __DALI_PROPERTY_VALUE_H__