return *this;
}
+// Temporary fix, Will be removed later, Fix Emul crash issue
+#ifndef _ARCH_ARM_
+#undef fabsf
+float fabsf(float value)
+{
+ if (value < 0) return -value;
+ return value;
+}
+#endif
+
bool Vector3::operator==(const Vector3& rhs) const
{
if (fabsf(x - rhs.x) > GetRangedEpsilon(x, rhs.x) )