* @SINCE_1_0.0
* @param[in] f0 The lower bound
* @param[in] f1 The upper bound
- * @return a random value between the lower and upper bound
+ * @return A random value between the lower and upper bound
*/
inline float Range(float f0, float f1)
{
* @brief Function to return a normalized axis in a random direction.
*
* @SINCE_1_0.0
- * @return the axis
+ * @return The axis
*/
inline Vector4 Axis()
{