${public_api_src_dir}/actors/camera-actor.cpp
${public_api_src_dir}/actors/custom-actor.cpp
${public_api_src_dir}/actors/custom-actor-impl.cpp
+ ${public_api_src_dir}/actors/drawable-actor.cpp
${public_api_src_dir}/actors/layer.cpp
${public_api_src_dir}/animation/animation.cpp
${public_api_src_dir}/animation/alpha-function.cpp
${public_api_src_dir}/signals/signal-slot-observers.cpp
${public_api_src_dir}/signals/base-signal.cpp
${public_api_src_dir}/signals/functor-delegate.cpp
+ ${public_api_src_dir}/signals/render-callback.cpp
${public_api_src_dir}/object/type-info.cpp
${public_api_src_dir}/object/type-registry.cpp
${public_api_src_dir}/object/weak-handle.cpp
${public_api_src_dir}/actors/camera-actor.h
${public_api_src_dir}/actors/custom-actor.h
${public_api_src_dir}/actors/custom-actor-impl.h
+ ${public_api_src_dir}/actors/drawable-actor.h
${public_api_src_dir}/actors/draw-mode.h
${public_api_src_dir}/actors/layer.h
${public_api_src_dir}/actors/sampling.h
${public_api_src_dir}/signals/signal-slot-connections.h
${public_api_src_dir}/signals/signal-slot-observers.h
${public_api_src_dir}/signals/slot-delegate.h
+ ${public_api_src_dir}/signals/render-callback.h
)