-#ifndef __DALI_GESTURE_DETECTOR_H__
-#define __DALI_GESTURE_DETECTOR_H__
+#ifndef DALI_GESTURE_DETECTOR_H
+#define DALI_GESTURE_DETECTOR_H
/*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*/
// INTERNAL INCLUDES
-#include <dali/public-api/common/vector-wrapper.h>
#include <dali/public-api/object/handle.h>
namespace Dali
{
+/**
+ * @addtogroup dali_core_events
+ * @{
+ */
namespace Internal DALI_INTERNAL
{
* This is the base class for different gesture detectors available and provides functionality that is common
* to all the gesture detectors.
*
+ * @SINCE_1_0.0
* @see Gesture
*/
-class DALI_IMPORT_API GestureDetector : public Handle
+class DALI_CORE_API GestureDetector : public Handle
{
public: // Creation & Destruction
-
/**
- * @brief Create an uninitialized GestureDetector; this can be initialized with one of the derived gestures' New() methods.
+ * @brief Creates an uninitialized GestureDetector.
*
- * Calling member functions with an uninitialized Dali::Object is not allowed.
+ * This can be initialized with one of the derived gesture detectors' New() methods. For example, PanGestureDetector::New().
+ *
+ * Calling member functions with an uninitialized Dali::GestureDetector handle is not allowed.
+ * @SINCE_1_0.0
*/
GestureDetector();
/**
- * @brief Downcast an Object handle to GestureDetector handle.
+ * @brief Downcasts a handle to GestureDetector handle.
*
- * If handle points to a GestureDetector object the
- * downcast produces valid handle. If not the returned handle is left uninitialized.
- * @param[in] handle to An object
- * @return handle to a GestureDetector object or an uninitialized handle
+ * If handle points to a GestureDetector object, the downcast produces valid handle.
+ * If not, the returned handle is left uninitialized.
+ * @SINCE_1_0.0
+ * @param[in] handle Handle to an object
+ * @return Handle to a GestureDetector object or an uninitialized handle
*/
- static GestureDetector DownCast( BaseHandle handle );
+ static GestureDetector DownCast(BaseHandle handle);
/**
- * @brief Dali::GestureDetector is intended as a base class
+ * @brief Dali::GestureDetector is intended as a base class.
*
* This is non-virtual since derived Handle types must not contain data or virtual methods.
+ * @SINCE_1_0.0
*/
~GestureDetector();
/**
* @brief This copy constructor is required for (smart) pointer semantics.
*
- * @param [in] handle A reference to the copied handle
+ * @SINCE_1_0.0
+ * @param[in] handle A reference to the copied handle
*/
GestureDetector(const GestureDetector& handle);
/**
* @brief This assignment operator is required for (smart) pointer semantics.
*
- * @param [in] rhs A reference to the copied handle
+ * @SINCE_1_0.0
+ * @param[in] rhs A reference to the copied handle
* @return A reference to this
*/
GestureDetector& operator=(const GestureDetector& rhs);
-public: // Actor related
+ /**
+ * @brief This move constructor is required for (smart) pointer semantics.
+ *
+ * @SINCE_2_2.4
+ * @param[in] handle A reference to the moved handle
+ */
+ GestureDetector(GestureDetector&& handle) noexcept;
+
+ /**
+ * @brief This move assignment operator is required for (smart) pointer semantics.
+ *
+ * @SINCE_2_2.4
+ * @param[in] rhs A reference to the moved handle
+ * @return A reference to this
+ */
+ GestureDetector& operator=(GestureDetector&& rhs) noexcept;
+public: // Actor related
/**
* @brief Attaches an actor to the gesture.
*
* The detected signal will be dispatched when the gesture occurs on
* the attached actor.
- * @note You can attach several actors to a gesture detector.
- * @param[in] actor The actor to attach to the gesture detector
+ * @SINCE_1_0.0
+ * @param[in] actor The actor to attach to the gesture detector
* @pre The gesture detector has been initialized.
+ * @note You can attach several actors to a gesture detector.
*/
void Attach(Actor actor);
/**
* @brief Detaches the attached actor from the gesture detector.
*
- * @param[in] actor The actor to detach from the gesture detector.
+ * @SINCE_1_0.0
+ * @param[in] actor The actor to detach from the gesture detector
* @pre The gesture detector has been initialized.
* @pre The specified actor has been attached to the gesture detector.
*/
/**
* @brief Detaches all the actors that have been attached to the gesture detector.
*
+ * @SINCE_1_0.0
* @pre The gesture detector has been initialized.
* @pre At least one actor has been attached to the gesture detector.
*/
void DetachAll();
/**
- * @brief Returns a vector of actors attached to the gesture detector.
+ * @brief Returns the number of actors attached to the gesture detector.
*
- * @return The attached actor vector.
+ * @SINCE_1_0.0
+ * @return The count
* @pre The gesture detector has been initialized.
*/
- std::vector<Actor> GetAttachedActors() const;
+ size_t GetAttachedActorCount() const;
-protected:
+ /**
+ * @brief Returns an actor by index. An empty handle if the index is not valid.
+ *
+ * @SINCE_1_0.0
+ * @param[in] index The attached actor's index
+ * @return The attached actor or an empty handle
+ * @pre The gesture detector has been initialized.
+ */
+ Actor GetAttachedActor(size_t index) const;
+protected:
+ /// @cond internal
/**
- * @brief This constructor is used by Dali New() methods of derived classes.
+ * @brief This constructor is used by New() methods of derived classes (For example, PanGestureDetector::New()).
*
- * @param [in] internal A pointer to a newly allocated Dali resource.
+ * @SINCE_1_0.0
+ * @param[in] internal A pointer to a newly allocated Dali resource
*/
explicit DALI_INTERNAL GestureDetector(Internal::GestureDetector* internal);
+ /// @endcond
};
+/**
+ * @}
+ */
} // namespace Dali
-#endif // __DALI_GESTURE_DETECTOR_H__
+#endif // DALI_GESTURE_DETECTOR_H