#include <dali/public-api/common/vector-wrapper.h>
#include <dali/public-api/events/gesture-detector.h>
+#include <dali/public-api/events/gesture-enumerations.h>
#include <dali/public-api/events/gesture.h>
#include <dali/public-api/events/hover-event.h>
#include <dali/public-api/events/key-event.h>
#include <dali/public-api/events/pinch-gesture-detector.h>
#include <dali/public-api/events/pinch-gesture.h>
#include <dali/public-api/events/point-state.h>
+#include <dali/public-api/events/rotation-gesture-detector.h>
+#include <dali/public-api/events/rotation-gesture.h>
#include <dali/public-api/events/tap-gesture-detector.h>
#include <dali/public-api/events/tap-gesture.h>
#include <dali/public-api/events/touch-event.h>
-#include <dali/public-api/events/touch-point.h>
#include <dali/public-api/images/native-image-interface.h>
#include <dali/public-api/images/pixel.h>
#include <dali/public-api/rendering/frame-buffer.h>
#include <dali/public-api/rendering/geometry.h>
-#include <dali/public-api/rendering/property-buffer.h>
#include <dali/public-api/rendering/renderer.h>
#include <dali/public-api/rendering/sampler.h>
#include <dali/public-api/rendering/shader.h>
#include <dali/public-api/rendering/texture.h>
#include <dali/public-api/rendering/texture-set.h>
+#include <dali/public-api/rendering/vertex-buffer.h>
#include <dali/public-api/signals/base-signal.h>
#include <dali/public-api/signals/callback.h>