(Touch) Added pressure, radius & angle information
[platform/core/uifw/dali-core.git] / dali / public-api / dali-core.h
index 6ee11b8..643a1a0 100644 (file)
@@ -2,7 +2,7 @@
 #define __DALI_CORE_H__
 
 /*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -27,8 +27,6 @@
 #include <dali/public-api/actors/draw-mode.h>
 #include <dali/public-api/actors/image-actor.h>
 #include <dali/public-api/actors/layer.h>
-#include <dali/public-api/actors/renderable-actor.h>
-#include <dali/public-api/actors/renderer.h>
 #include <dali/public-api/actors/sampling.h>
 
 #include <dali/public-api/animation/alpha-function.h>
 #include <dali/public-api/events/pan-gesture.h>
 #include <dali/public-api/events/pinch-gesture-detector.h>
 #include <dali/public-api/events/pinch-gesture.h>
+#include <dali/public-api/events/point-state.h>
 #include <dali/public-api/events/tap-gesture-detector.h>
 #include <dali/public-api/events/tap-gesture.h>
+#include <dali/public-api/events/touch-data.h>
 #include <dali/public-api/events/touch-event.h>
 #include <dali/public-api/events/touch-point.h>
 
-#include <dali/public-api/geometry/geometry.h>
 #include <dali/public-api/images/buffer-image.h>
 #include <dali/public-api/images/encoded-buffer-image.h>
 #include <dali/public-api/images/frame-buffer-image.h>
 #include <dali/public-api/object/ref-object.h>
 #include <dali/public-api/object/type-info.h>
 #include <dali/public-api/object/type-registry.h>
+#include <dali/public-api/object/type-registry-helper.h>
 
 #include <dali/public-api/render-tasks/render-task-list.h>
 #include <dali/public-api/render-tasks/render-task.h>
 #include <dali/public-api/signals/signal-slot-observers.h>
 #include <dali/public-api/signals/slot-delegate.h>
 
-#include <dali/public-api/shader-effects/material.h>
-#include <dali/public-api/shader-effects/sampler.h>
-#include <dali/public-api/shader-effects/shader.h>
 #include <dali/public-api/shader-effects/shader-effect.h>
 
 #include <dali/public-api/size-negotiation/relayout-container.h>