Changed draw ordering to take into account the depth of the node in the hierarchy
[platform/core/uifw/dali-core.git] / dali / public-api / dali-core.h
index c406b6d..046654a 100644 (file)
@@ -27,7 +27,6 @@
 #include <dali/public-api/actors/draw-mode.h>
 #include <dali/public-api/actors/image-actor.h>
 #include <dali/public-api/actors/layer.h>
-#include <dali/public-api/actors/renderable-actor.h>
 #include <dali/public-api/actors/sampling.h>
 
 #include <dali/public-api/animation/alpha-function.h>
@@ -71,6 +70,7 @@
 #include <dali/public-api/images/frame-buffer-image.h>
 #include <dali/public-api/images/image.h>
 #include <dali/public-api/images/native-image.h>
+#include <dali/public-api/images/native-image-interface.h>
 #include <dali/public-api/images/resource-image.h>
 #include <dali/public-api/images/nine-patch-image.h>
 #include <dali/public-api/images/pixel.h>
@@ -87,7 +87,6 @@
 #include <dali/public-api/math/vector2.h>
 #include <dali/public-api/math/vector3.h>
 #include <dali/public-api/math/vector4.h>
-
 #include <dali/public-api/object/any.h>
 #include <dali/public-api/object/base-handle.h>
 #include <dali/public-api/object/base-object.h>