class DALI_CORE_API Path : public Handle
{
public:
-
/**
* @brief Enumeration for the instance of properties belonging to the Path class.
* @SINCE_1_0.0
*/
enum
{
- POINTS = DEFAULT_OBJECT_PROPERTY_START_INDEX, ///< name "points", type Vector3 @SINCE_1_0.0
- CONTROL_POINTS, ///< name "controlPoints", type Vector3 @SINCE_1_0.0
+ POINTS = DEFAULT_OBJECT_PROPERTY_START_INDEX, ///< name "points", type Vector3 @SINCE_1_0.0
+ CONTROL_POINTS, ///< name "controlPoints", type Vector3 @SINCE_1_0.0
};
};
* @param[in] handle Handle to an object
* @return Handle to a Path object or an uninitialized handle
*/
- static Path DownCast( BaseHandle handle );
+ static Path DownCast(BaseHandle handle);
/**
* @brief Creates an uninitialized Path handle.
* @SINCE_1_9.22
* @param[in] rhs A reference to the moved handle
*/
- Path( Path&& rhs );
+ Path(Path&& rhs) noexcept;
/**
* @brief Move assignment operator.
* @param[in] rhs A reference to the moved handle
* @return A reference to this
*/
- Path& operator=( Path&& rhs );
+ Path& operator=(Path&& rhs) noexcept;
/**
* @brief Adds an interpolation point.
* @SINCE_1_0.0
* @param[in] point The new interpolation point to be added
*/
- void AddPoint(const Vector3& point );
+ void AddPoint(const Vector3& point);
/**
* @brief Adds a control point.
* @SINCE_1_0.0
* @param[in] point The new control point to be added
*/
- void AddControlPoint(const Vector3& point );
+ void AddControlPoint(const Vector3& point);
/**
* @brief Automatic generation of control points. Generated control points which result in a smooth join between the splines of each segment.
* @pre There are at least two points in the path ( one segment ).
*
*/
- void GenerateControlPoints( float curvature );
+ void GenerateControlPoints(float curvature);
/**
* @brief Sample path at a given progress. Calculates position and tangent at that point of the curve.
* @param[out] position The interpolated position at that progress
* @param[out] tangent The interpolated tangent at that progress
*/
- void Sample( float progress, Vector3& position, Vector3& tangent ) const;
+ void Sample(float progress, Vector3& position, Vector3& tangent) const;
/**
* @brief Accessor for the interpolation points.
* @param[in] index The index of the interpolation point
* @return A reference to the interpolation point
*/
- Vector3& GetPoint( size_t index );
+ Vector3& GetPoint(size_t index);
/**
* @brief Accessor for the control points.
* @param[in] index The index of the control point
* @return A reference to the control point
*/
- Vector3& GetControlPoint( size_t index );
+ Vector3& GetControlPoint(size_t index);
/**
* @brief Gets the number of interpolation points in the path.