return Path(dynamic_cast<Dali::Internal::Path*>(handle.GetObjectPtr()));
}
-Path::Path()
-{
-}
+Path::Path() = default;
-Path::~Path()
-{
-}
+Path::~Path() = default;
Path::Path(const Path& handle) = default;
Path& Path::operator=(const Path& rhs) = default;
-Path::Path(Path&& rhs) = default;
+Path::Path(Path&& rhs) noexcept = default;
-Path& Path::operator=(Path&& rhs) = default;
+Path& Path::operator=(Path&& rhs) noexcept = default;
void Path::AddPoint(const Vector3& point)
{