Path& Path::operator=(const Path& rhs) = default;
-Path::Path(Path&& rhs) = default;
+Path::Path(Path&& rhs) noexcept = default;
-Path& Path::operator=(Path&& rhs) = default;
+Path& Path::operator=(Path&& rhs) noexcept = default;
void Path::AddPoint(const Vector3& point)
{