namespace Dali
{
/**
- * @addtogroup dali-core-animation
+ * @addtogroup dali_core_animation
* @{
*/
}
/**
- * @brief
+ * @brief LinearConstrainer applies constraints to objects given a linear map.
*
- * LinearConstrainer applies constraints to objects given a linear map.
* A linear map is defined by a set of value-progress pairs.
* Progress must be normalized between [0,1]. If no progress is defined, the values
* are considered to be equally spaced along the x axis.
+ *
+ * Basically, a linear constrainer allows constraining a property to another property
+ * with the changes mapped over a certain range. For example, if you want to change the
+ * opacity of an actor depending on its position along the X-axis, so that it’s fully
+ * transparent on the edges and fully opaque in the center. To do this, an array with
+ * values, 0.0f, 1.0f, 0.0f, is created, which means that there are 3 control points.
+ * You can add as many control points as you want, but they will be linearly spaced.
+ * Then you can apply the linear constrainer by using the alpha of the actor as the
+ * target and the source as the actor’s position.
+ * @SINCE_1_0.0
*/
class DALI_IMPORT_API LinearConstrainer : public Handle
{
/**
* @brief An enumeration of properties belonging to the LinearConstrainer class.
+ * @SINCE_1_0.0
*/
struct Property
{
enum
{
- VALUE = DEFAULT_OBJECT_PROPERTY_START_INDEX, ///< name "value" type Array of float
- PROGRESS, ///< name "progress" type Array of float
+ VALUE = DEFAULT_OBJECT_PROPERTY_START_INDEX, ///< name "value" type Array of float @SINCE_1_0.0
+ PROGRESS, ///< name "progress" type Array of float @SINCE_1_0.0
};
};
/**
* @brief Create an initialized LinearConstrainer handle.
*
- * @return a handle to a newly allocated Dali resource.
+ * @SINCE_1_0.0
+ * @return A handle to a newly allocated Dali resource.
*/
static LinearConstrainer New();
/**
- * @brief Downcast an Object handle to LinearConstrainer handle.
+ * @brief Downcast a handle to LinearConstrainer handle.
*
* If handle points to a LinearConstrainer object the downcast produces
* valid handle. If not the returned handle is left uninitialized.
- * @param[in] handle to An object
- * @return handle to a LinearConstrainer object or an uninitialized handle
+ * @SINCE_1_0.0
+ * @param[in] handle Handle to an object
+ * @return Handle to a LinearConstrainer object or an uninitialized handle
*/
static LinearConstrainer DownCast( BaseHandle handle );
/**
* @brief Create an uninitialized LinearConstrainer handle.
*
- * This can be initialized with PathConstrainer::New(). Calling member
- * functions with an uninitialized Dali::Object is not allowed.
+ * This can be initialized with @ref LinearConstrainer::New
+ * Calling member functions with an uninitialized LinearConstrainer handle is not allowed.
+ * @SINCE_1_0.0
*/
LinearConstrainer();
* @brief Destructor
*
* This is non-virtual since derived Handle types must not contain data or virtual methods.
+ * @SINCE_1_0.0
*/
~LinearConstrainer();
/**
* @brief This copy constructor is required for (smart) pointer semantics.
*
+ * @SINCE_1_0.0
* @param [in] handle A reference to the copied handle
*/
LinearConstrainer(const LinearConstrainer& handle);
/**
* @brief This assignment operator is required for (smart) pointer semantics.
*
+ * @SINCE_1_0.0
* @param [in] rhs A reference to the copied handle
* @return A reference to this
*/
/**
* @brief Applies the linear constraint to the target property
*
+ * @SINCE_1_0.0
* @param[in] target Property to be constrained
- * @param[in] source Property used as parameter for the path
+ * @param[in] source Property used as parameter for the linear map
* @param[in] range The range of values in the source property which will be mapped to [0,1]
- * @param[in] wrap Wrapping domain. Source property will be wrapped in the domain [wrap.x,wrap.y] before mapping to [0,1]
+ * @param[in] wrap Wrapping domain. Source property will be wrapped in the domain [wrap.x,wrap.y] before mapping to [0,1]. See cfloat.h for FLT_MAX
*/
void Apply( Dali::Property target, Dali::Property source, const Vector2& range, const Vector2& wrap = Vector2(-FLT_MAX, FLT_MAX) );
/**
* @brief Removes the linear constraint in the target object
*
+ * @SINCE_1_0.0
* @param[in] target A handle to an object constrained by the LinearConstrainer
*/
void Remove( Dali::Handle& target );
public: // Not intended for application developers
/**
- * @brief This constructor is used by Dali::New() methods.
+ * @brief This constructor is used by LinearConstrainer::New() methods.
*
- * @param[in] pathConstrainer A pointer to an internal PathConstrainer resource
+ * @SINCE_1_0.0
+ * @param[in] internal A pointer to an internal LinearConstrainer resource
*/
- explicit DALI_INTERNAL LinearConstrainer(Internal::LinearConstrainer* pathConstrainer);
+ explicit DALI_INTERNAL LinearConstrainer(Internal::LinearConstrainer* internal);
};
/**