// INTERNAL INCLUDES
#include <dali/internal/event/animation/linear-constrainer-impl.h>
-
namespace Dali
{
-
LinearConstrainer LinearConstrainer::New()
{
Internal::LinearConstrainer* internal = Internal::LinearConstrainer::New();
return LinearConstrainer(internal);
}
-LinearConstrainer LinearConstrainer::DownCast( BaseHandle handle )
+LinearConstrainer LinearConstrainer::DownCast(BaseHandle handle)
{
- return LinearConstrainer( dynamic_cast<Dali::Internal::LinearConstrainer*>(handle.GetObjectPtr()) );
+ return LinearConstrainer(dynamic_cast<Dali::Internal::LinearConstrainer*>(handle.GetObjectPtr()));
}
-LinearConstrainer::LinearConstrainer()
-{
-}
+LinearConstrainer::LinearConstrainer() = default;
-LinearConstrainer::~LinearConstrainer()
-{
-}
+LinearConstrainer::~LinearConstrainer() = default;
LinearConstrainer::LinearConstrainer(const LinearConstrainer& handle) = default;
LinearConstrainer& LinearConstrainer::operator=(const LinearConstrainer& rhs) = default;
-LinearConstrainer::LinearConstrainer( LinearConstrainer&& rhs ) = default;
+LinearConstrainer::LinearConstrainer(LinearConstrainer&& rhs) noexcept = default;
-LinearConstrainer& LinearConstrainer::operator=( LinearConstrainer&& rhs ) = default;
+LinearConstrainer& LinearConstrainer::operator=(LinearConstrainer&& rhs) noexcept = default;
-void LinearConstrainer::Apply( Dali::Property target, Dali::Property source, const Vector2& range, const Vector2& wrap )
+void LinearConstrainer::Apply(Dali::Property target, Dali::Property source, const Vector2& range, const Vector2& wrap)
{
- GetImplementation(*this).Apply( target, source, range, wrap );
+ GetImplementation(*this).Apply(target, source, range, wrap);
}
-void LinearConstrainer::Remove( Dali::Handle& target )
+void LinearConstrainer::Remove(Dali::Handle& target)
{
- GetImplementation(*this).Remove( target );
+ GetImplementation(*this).Remove(target);
}
-
-} // Dali
+} // namespace Dali