Animation& operator=(const Animation& rhs);
/**
- * @brief This method is defined to allow assignment of the NULL value,
- * and will throw an exception if passed any other value.
- *
- * Assigning to NULL is an alias for Reset().
- * @param [in] rhs A NULL pointer
- * @return A reference to this handle
- */
- Animation& operator=(BaseHandle::NullType* rhs);
-
- /**
* @brief Set the duration of an animation.
*
* @pre durationSeconds must be greater than zero.