* This class accepts command line arguments as well. The following options are supported:
*
* @code
- * --no-vsync Disable VSync on Render
* -w|--width Stage Width
* -h|--height Stage Height
* -d|--dpi Emulated DPI
bool AddIdle( CallbackBase* callback );
/**
- * @brief Retrieves the window used by the Application class.
+ * @brief Retrieves the main window used by the Application class.
*
* The application writer can use the window to change indicator and orientation
* properties.
Window GetWindow();
/**
+ * @DEPRECATED_1_4.12
* @brief Replaces the current window.
*
* This will force context loss.
* @param[in] windowPosition The position and size parameters of the new window
* @param[in] name The name of the new window
*/
- void ReplaceWindow(PositionSize windowPosition, const std::string& name);
+ void ReplaceWindow(PositionSize windowPosition, const std::string& name) DALI_DEPRECATED_API;
/**
* @brief Get path application resources are stored at
public: // Stereoscopy
/**
+ * @DEPRECATED_1_3_51
* @brief Sets the viewing mode for the application.
* @SINCE_1_0.0
* @param[in] viewMode The new viewing mode
void SetViewMode( ViewMode viewMode );
/**
+ * @DEPRECATED_1_3_51
* @brief Gets the current viewing mode.
* @SINCE_1_0.0
* @return The current viewing mode
ViewMode GetViewMode() const;
/**
+ * @DEPRECATED_1_3_51
* @brief Sets the stereo base (eye separation) for Stereoscopic 3D.
*
* The stereo base is the distance in millimetres between the eyes. Typical values are
void SetStereoBase( float stereoBase );
/**
+ * @DEPRECATED_1_3_51
* @brief Gets the stereo base (eye separation) for Stereoscopic 3D.
*
* @SINCE_1_0.0
AppSignalType& ResetSignal();
/**
- * @DEPRECATED_1_1.43 Use Window::ResizedSignal() instead.
+ * @DEPRECATED_1_2.62 Use Window::ResizedSignal() instead.
* @brief This signal is emitted when the window application rendering on is resized.
* @SINCE_1_0.0
* @return The signal to connect to