return GetImplementation(*this).GetBlendMode();
}
-void RenderableActor::SetBlendFunc( BlendingFactor::Type srcFactorRgba, BlendingFactor::Type destFactorRgba )
-{
- GetImplementation(*this).SetBlendFunc( srcFactorRgba, destFactorRgba );
-}
-
void RenderableActor::SetBlendFunc( BlendingFactor::Type srcFactorRgb, BlendingFactor::Type destFactorRgb,
BlendingFactor::Type srcFactorAlpha, BlendingFactor::Type destFactorAlpha )
{
GetImplementation(*this).GetBlendFunc( srcFactorRgb, destFactorRgb, srcFactorAlpha, destFactorAlpha );
}
-void RenderableActor::SetBlendEquation( BlendingEquation::Type equationRgba )
-{
- GetImplementation(*this).SetBlendEquation( equationRgba );
-}
-
-void RenderableActor::SetBlendEquation( BlendingEquation::Type equationRgb, BlendingEquation::Type equationAlpha )
-{
- GetImplementation(*this).SetBlendEquation( equationRgb, equationAlpha );
-}
-
-void RenderableActor::GetBlendEquation( BlendingEquation::Type& equationRgb, BlendingEquation::Type& equationAlpha ) const
-{
- GetImplementation(*this).GetBlendEquation( equationRgb, equationAlpha );
-}
-
-void RenderableActor::SetBlendColor( const Vector4& color )
-{
- GetImplementation(*this).SetBlendColor( color );
-}
-
-const Vector4& RenderableActor::GetBlendColor() const
-{
- return GetImplementation(*this).GetBlendColor();
-}
-
void RenderableActor::SetFilterMode( FilterMode::Type minFilter, FilterMode::Type magFilter )
{
GetImplementation(*this).SetFilterMode( minFilter, magFilter );