return *this;
}
-LightActor& LightActor::operator=(BaseHandle::NullType* rhs)
-{
- DALI_ASSERT_ALWAYS( (rhs == NULL) && "Can only assign NULL pointer to handle");
- Reset();
- return *this;
-}
-
void LightActor::SetLight(Light light)
{
GetImplementation(*this).SetLight(light);