namespace Dali
{
+const BlendingMode::Type ImageActor::DEFAULT_BLENDING_MODE = BlendingMode::AUTO;
+
ImageActor::ImageActor()
{
}
}
ImageActor::ImageActor(const ImageActor& copy)
-: RenderableActor(copy)
+: Actor(copy)
{
}
return GetImplementation(*this).GetPixelArea();
}
-bool ImageActor::IsPixelAreaSet() const
-{
- return GetImplementation(*this).IsPixelAreaSet();
-}
-
-void ImageActor::ClearPixelArea()
-{
- GetImplementation(*this).ClearPixelArea();
-}
-
void ImageActor::SetStyle(Style style)
{
GetImplementation(*this).SetStyle(style);
return GetImplementation(*this).GetSortModifier();
}
-void ImageActor::SetCullFace(const CullFaceMode mode)
-{
- GetImplementation(*this).SetCullFace(mode);
-}
-
-CullFaceMode ImageActor::GetCullFace() const
-{
- return GetImplementation(*this).GetCullFace();
-}
-
void ImageActor::SetBlendMode( BlendingMode::Type mode )
{
GetImplementation(*this).SetBlendMode( mode );
ImageActor::ImageActor(Internal::ImageActor* internal)
-: RenderableActor(internal)
+: Actor(internal)
{
}