namespace Dali
{
+/**
+ * @addtogroup dali_core_actors
+ * @{
+ */
namespace DrawMode
{
/**
* @brief How the actor and it's children will be drawn.
*
+ * @SINCE_1_0.0
* @see Dali::Actor::SetDrawMode()
*/
enum Type
{
- NORMAL = 0, ///< binary 00. The default draw-mode
- OVERLAY_2D = 1, ///< binary 01. Draw the actor and its children as an overlay
- STENCIL = 3 ///< binary 11. Draw the actor and its children into the stencil buffer
+ NORMAL = 0, ///< @brief binary 00. The default draw-mode @SINCE_1_0.0
+ OVERLAY_2D = 1, ///< @brief binary 01. Draw the actor and its children as an overlay @SINCE_1_0.0
+ STENCIL = 3 ///< @DEPRECATED_1_1.31 Will be replaced by separate ClippingMode enum @brief binary 11. Draw the actor and its children into the stencil buffer @SINCE_1_0.0
};
} // namespace DrawMode
+/**
+ * @}
+ */
} // namespace Dali
#endif // __DALI_DRAW_MODE_H__