Merge "Clean up the code to build successfully on macOS" into devel/master
[platform/core/uifw/dali-core.git] / dali / public-api / actors / custom-actor.cpp
index 3d26536..bceb7e1 100644 (file)
 
 namespace Dali
 {
-
 namespace
 {
-
 using namespace Dali;
 
 BaseHandle Create()
@@ -36,37 +34,26 @@ BaseHandle Create()
   return BaseHandle();
 }
 
-TypeRegistration mType( typeid(Dali::CustomActor), typeid(Dali::Actor), Create );
+TypeRegistration mType(typeid(Dali::CustomActor), typeid(Dali::Actor), Create);
 
-}
+} // namespace
 
-CustomActor::CustomActor()
-{
-}
+CustomActor::CustomActor() = default;
 
-CustomActor CustomActor::DownCast( BaseHandle handle )
+CustomActor CustomActor::DownCast(BaseHandle handle)
 {
-  return CustomActor( dynamic_cast<Dali::Internal::CustomActor*>(handle.GetObjectPtr()) );
+  return CustomActor(dynamic_cast<Dali::Internal::CustomActor*>(handle.GetObjectPtr()));
 }
 
-CustomActor::~CustomActor()
-{
-}
+CustomActor::~CustomActor() = default;
 
-CustomActor::CustomActor(const CustomActor& copy)
-: Actor(copy)
-{
-}
+CustomActor::CustomActor(const CustomActor& copy) = default;
 
-CustomActor& CustomActor::operator=(const CustomActor& rhs)
-{
-  BaseHandle::operator=(rhs);
-  return *this;
-}
+CustomActor& CustomActor::operator=(const CustomActor& rhs) = default;
 
-CustomActor::CustomActor( CustomActor&& rhs ) = default;
+CustomActor::CustomActor(CustomActor&& rhs) = default;
 
-CustomActor& CustomActor::operator=( CustomActor&& rhs ) = default;
+CustomActor& CustomActor::operator=(CustomActor&& rhs) = default;
 
 CustomActorImpl& CustomActor::GetImplementation()
 {
@@ -98,7 +85,7 @@ CustomActor::CustomActor(Internal::CustomActor* internal)
   // Without this check, the actor will be deleted a second time, when the handle is disposed of
   // causing a crash.
 
-  if (internal)
+  if(internal)
   {
     DALI_ASSERT_ALWAYS(internal->ReferenceCount() != 1 && "Are you trying to use CustomActorImpl::Self() inside a CustomActorImpl destructor?");
   }