#define __DALI_CUSTOM_ACTOR_IMPL_H__
/*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
class Extension; ///< Forward declare future extension interface
+protected:
/**
* @brief Virtual destructor
* @SINCE_1_0.0
*/
virtual ~CustomActorImpl();
+public:
/**
* @brief Used by derived CustomActorImpl instances, to access the public Actor interface.
*
/**
* @brief Called after the actor has been disconnected from Stage.
*
- * If an actor is disconnected it either has no parent, or is parented to a disconnected actor.
+ * If an actor is disconnected, it either has no parent or is parented to a disconnected actor.
*
* @SINCE_1_0.0
* @note When the parent of a set of actors is disconnected to the stage, then all of the children
virtual void OnChildAdd(Actor& child) = 0;
/**
- * @brief Called after a child has been removed from the owning actor.
+ * @brief Called after the owning actor has attempted to remove a child (regardless of whether it succeeded or not).
*
* @SINCE_1_0.0
* @param[in] child The child being removed
* @brief Called when the owning actor's size is set e.g. using Actor::SetSize().
*
* @SINCE_1_0.0
- * @param[in] targetSize The target size. Note that this target size may not match the size returned via @ref Actor::GetSize.
+ * @param[in] targetSize The target size. Note that this target size may not match the size returned via @ref Actor::GetTargetSize
*/
virtual void OnSizeSet(const Vector3& targetSize) = 0;
* @brief Called when the owning actor's size is animated e.g. using Animation::AnimateTo( Property( actor, Actor::Property::SIZE ), ... ).
*
* @SINCE_1_0.0
- * @param[in] animation The object which is animating the owning actor.
- * @param[in] targetSize The target size. Note that this target size may not match the size returned via @ref Actor::GetSize.
+ * @param[in] animation The object which is animating the owning actor
+ * @param[in] targetSize The target size. Note that this target size may not match the size returned via @ref Actor::GetTargetSize
*/
virtual void OnSizeAnimation(Animation& animation, const Vector3& targetSize) = 0;
/**
+ * @DEPRECATED_1_1.37 Connect to TouchSignal() instead.
+ *
* @brief Called after a touch-event is received by the owning actor.
*
* @SINCE_1_0.0
* @param[in] event The touch event
- * @return True if the event should be consumed.
+ * @return True if the event should be consumed
* @note CustomActorImpl::REQUIRES_TOUCH_EVENTS must be enabled during construction. See CustomActorImpl::CustomActorImpl( ActorFlags flags ).
*/
- virtual bool OnTouchEvent(const TouchEvent& event) = 0;
+ virtual bool OnTouchEvent(const TouchEvent& event) DALI_DEPRECATED_API = 0;
/**
* @brief Called after a hover-event is received by the owning actor.
*
* @SINCE_1_0.0
* @param[in] event The hover event
- * @return True if the event should be consumed.
+ * @return True if the event should be consumed
* @note CustomActorImpl::REQUIRES_HOVER_EVENTS must be enabled during construction. See CustomActorImpl::CustomActorImpl( ActorFlags flags ).
*/
virtual bool OnHoverEvent(const HoverEvent& event) = 0;
* @brief Called after a key-event is received by the actor that has had its focus set.
*
* @SINCE_1_0.0
- * @param[in] event the Key Event
- * @return True if the event should be consumed.
+ * @param[in] event The Key Event
+ * @return True if the event should be consumed
*/
virtual bool OnKeyEvent(const KeyEvent& event) = 0;
*
* @SINCE_1_0.0
* @param[in] event The wheel event
- * @return True if the event should be consumed.
+ * @return True if the event should be consumed
* @note CustomActorImpl::REQUIRES_WHEEL_EVENTS must be enabled during construction. See CustomActorImpl::CustomActorImpl( ActorFlags flags ).
*/
virtual bool OnWheelEvent(const WheelEvent& event) = 0;
* actors, resize or after changing specific properties.
*
* @SINCE_1_0.0
- * @param[in] size The allocated size.
+ * @param[in] size The allocated size
* @param[in,out] container The control should add actors to this container that it is not able
- * to allocate a size for.
+ * to allocate a size for
* @note As this function is called from inside the size negotiation algorithm, you cannot
* call RequestRelayout (the call would just be ignored).
*/
virtual void OnRelayout( const Vector2& size, RelayoutContainer& container ) = 0;
/**
- * @brief Notification for deriving classes
+ * @brief Notification for deriving classes.
*
* @SINCE_1_0.0
* @param[in] policy The policy being set
virtual void OnSetResizePolicy( ResizePolicy::Type policy, Dimension::Type dimension ) = 0;
/**
- * @brief Return the natural size of the actor.
+ * @brief Returns the natural size of the actor.
*
* @SINCE_1_0.0
* @return The actor's natural size
virtual Vector3 GetNaturalSize() = 0;
/**
- * @brief Calculate the size for a child.
+ * @brief Calculates the size for a child.
*
* @SINCE_1_0.0
* @param[in] child The child actor to calculate the size for
- * @param[in] dimension The dimension to calculate the size for. E.g. width or height.
- * @return Return the calculated size for the given dimension.
+ * @param[in] dimension The dimension to calculate the size for. E.g. width or height
+ * @return Return the calculated size for the given dimension
*/
virtual float CalculateChildSize( const Dali::Actor& child, Dimension::Type dimension ) = 0;
* Derived classes should override this if they wish to customize the height returned.
*
* @SINCE_1_0.0
- * @param width Width to use.
- * @return The height based on the width.
+ * @param[in] width Width to use
+ * @return The height based on the width
*/
virtual float GetHeightForWidth( float width ) = 0;
* Derived classes should override this if they wish to customize the width returned.
*
* @SINCE_1_0.0
- * @param height Height to use.
- * @return The width based on the width.
+ * @param[in] height Height to use
+ * @return The width based on the width
*/
virtual float GetWidthForHeight( float height ) = 0;
/**
- * @brief Determine if this actor is dependent on it's children for relayout.
+ * @brief Determines if this actor is dependent on its children for relayout.
*
* @SINCE_1_0.0
- * @param dimension The dimension(s) to check for
- * @return Return if the actor is dependent on it's children.
+ * @param[in] dimension The dimension(s) to check for
+ * @return Return if the actor is dependent on it's children
*/
virtual bool RelayoutDependentOnChildren( Dimension::Type dimension = Dimension::ALL_DIMENSIONS ) = 0;
/**
* @brief Virtual method to notify deriving classes that relayout dependencies have been
- * met and the size for this object is about to be calculated for the given dimension
+ * met and the size for this object is about to be calculated for the given dimension.
*
* @SINCE_1_0.0
- * @param dimension The dimension that is about to be calculated
+ * @param[in] dimension The dimension that is about to be calculated
*/
virtual void OnCalculateRelayoutSize( Dimension::Type dimension ) = 0;
/**
* @brief Virtual method to notify deriving classes that the size for a dimension
- * has just been negotiated
+ * has just been negotiated.
*
* @SINCE_1_0.0
* @param[in] size The new size for the given dimension
virtual void OnLayoutNegotiated( float size, Dimension::Type dimension ) = 0;
/**
- * @brief Retrieve the extension for this control.
+ * @brief Retrieves the extension for this control.
*
* @SINCE_1_0.0
* @return The extension if available, NULL otherwise
protected: // For derived classes
- // Flags for the constructor
+ /**
+ * @brief Enumeration for the constructor flags.
+ * @SINCE_1_0.0
+ */
enum ActorFlags
{
- ACTOR_BEHAVIOUR_NONE = 0,
+ ACTOR_BEHAVIOUR_NONE = 0, ///< Use if no change to default behaviour is needed. @DEPRECATED_1_2_10
+ ACTOR_BEHAVIOUR_DEFAULT = 0, ///< Use to provide default behaviour (size negotiation is on, event callbacks are not called). @SINCE_1_2_10
DISABLE_SIZE_NEGOTIATION = 1 << 0, ///< True if control does not need size negotiation, i.e. it can be skipped in the algorithm @SINCE_1_0.0
REQUIRES_TOUCH_EVENTS = 1 << 1, ///< True if the OnTouchEvent() callback is required. @SINCE_1_0.0
REQUIRES_HOVER_EVENTS = 1 << 2, ///< True if the OnHoverEvent() callback is required. @SINCE_1_0.0
static const int ACTOR_FLAG_COUNT = Log< LAST_ACTOR_FLAG - 1 >::value + 1; ///< Value for deriving classes to continue on the flag enum
/**
- * @brief Create a CustomActorImpl.
+ * @brief Creates a CustomActorImpl.
* @SINCE_1_0.0
* @param[in] flags Bitfield of ActorFlags to define behaviour
*/
// Size negotiation helpers
/**
- * @brief Request a relayout, which means performing a size negotiation on this actor, its parent and children (and potentially whole scene).
+ * @brief Requests a relayout, which means performing a size negotiation on this actor, its parent and children (and potentially whole scene).
*
* This method can also be called from a derived class every time it needs a different size.
* At the end of event processing, the relayout process starts and
/**
* @brief Provides the Actor implementation of GetHeightForWidth.
* @SINCE_1_0.0
- * @param width Width to use.
- * @return The height based on the width.
+ * @param[in] width Width to use
+ * @return The height based on the width
*/
float GetHeightForWidthBase( float width );
/**
* @brief Provides the Actor implementation of GetWidthForHeight.
* @SINCE_1_0.0
- * @param height Height to use.
- * @return The width based on the height.
+ * @param[in] height Height to use
+ * @return The width based on the height
*/
float GetWidthForHeightBase( float height );
/**
- * @brief Calculate the size for a child using the base actor object.
+ * @brief Calculates the size for a child using the base actor object.
*
* @SINCE_1_0.0
* @param[in] child The child actor to calculate the size for
* @param[in] dimension The dimension to calculate the size for. E.g. width or height
- * @return Return the calculated size for the given dimension. If more than one dimension is requested, just return the first one found.
+ * @return Return the calculated size for the given dimension. If more than one dimension is requested, just return the first one found
*/
float CalculateChildSizeBase( const Dali::Actor& child, Dimension::Type dimension );
/**
- * @brief Determine if this actor is dependent on it's children for relayout from the base class.
+ * @brief Determines if this actor is dependent on its children for relayout from the base class.
*
* @SINCE_1_0.0
- * @param dimension The dimension(s) to check for
- * @return Return if the actor is dependent on it's children.
+ * @param[in] dimension The dimension(s) to check for
+ * @return Return if the actor is dependent on it's children
*/
bool RelayoutDependentOnChildrenBase( Dimension::Type dimension = Dimension::ALL_DIMENSIONS );
public: // Not intended for application developers
/**
- * @brief Initialize a CustomActor.
+ * @brief Initializes a CustomActor.
* @SINCE_1_0.0
* @param[in] owner The owning object
* @pre The CustomActorImpl is not already owned.
void Initialize(Internal::CustomActor& owner);
/**
- * @brief Get the owner.
+ * @brief Gets the owner.
*
* This method is needed when creating additional handle objects to existing objects.
* Owner is the Dali::Internal::CustomActor that owns the implementation of the custom actor
/**
* @brief Returns whether the OnTouchEvent() callback is required.
* @SINCE_1_0.0
- * @return True if the OnTouchEvent() callback is required.
+ * @return True if the OnTouchEvent() callback is required
* @note Called when ownership of the CustomActorImpl is passed to a CustomActor.
*/
bool RequiresTouchEvents() const;
/**
* @brief Returns whether the OnHoverEvent() callback is required.
* @SINCE_1_0.0
- * @return True if the OnHoverEvent() callback is required.
+ * @return True if the OnHoverEvent() callback is required
* @note Called when ownership of the CustomActorImpl is passed to a CustomActor.
*/
bool RequiresHoverEvents() const;
/**
* @brief Returns whether the OnWheelEvent() callback is required.
* @SINCE_1_0.0
- * @return True if the OnWheelEvent() callback is required.
+ * @return True if the OnWheelEvent() callback is required
* @note Called when ownership of the CustomActorImpl is passed to a CustomActor.
*/
bool RequiresWheelEvents() const;
/**
* @brief Returns whether relayout is enabled.
* @SINCE_1_0.0
- * @return Return true if relayout is enabled on the custom actor.
+ * @return Return true if relayout is enabled on the custom actor
* @note Called when ownership of the CustomActorImpl is passed to a CustomActor.
*/
bool IsRelayoutEnabled() const;