return CameraActor(dynamic_cast<Dali::Internal::CameraActor*>(handle.GetObjectPtr()));
}
-CameraActor::CameraActor()
-{
-}
+CameraActor::CameraActor() = default;
-CameraActor::~CameraActor()
-{
-}
+CameraActor::~CameraActor() = default;
-CameraActor::CameraActor(const CameraActor& copy)
-: Actor(copy)
-{
-}
+CameraActor::CameraActor(const CameraActor& copy) = default;
CameraActor& CameraActor::operator=(const CameraActor& rhs)
{