#include <dali/internal/event/actors/actor-impl.h>
#include <dali/internal/event/actors/layer-impl.h>
#include <dali/internal/event/rendering/renderer-impl.h>
-#include <dali/internal/event/actor-attachments/actor-attachment-impl.h>
#include <dali/internal/event/animation/constraint-impl.h>
#include <dali/internal/event/size-negotiation/relayout-controller-impl.h>
void Actor::SetPositionInheritanceMode( PositionInheritanceMode mode )
{
+ DALI_LOG_WARNING_NOFN("DEPRECATION WARNING: SetPositionInheritanceMode() is deprecated and will be removed from next release. Use SetInheritPosition() instead.\n" );
+
GetImplementation(*this).SetPositionInheritanceMode( mode );
}
PositionInheritanceMode Actor::GetPositionInheritanceMode() const
{
+ DALI_LOG_WARNING_NOFN("DEPRECATION WARNING: GetPositionInheritanceMode() is deprecated and will be removed from next release. Use IsPositionInherited() instead.\n" );
+
return GetImplementation(*this).GetPositionInheritanceMode();
}
Actor::TouchSignalType& Actor::TouchedSignal()
{
+ DALI_LOG_WARNING_NOFN("DEPRECATION WARNING: TouchedSignal() is deprecated and will be removed from next release. Use TouchSignal() instead.\n" );
+
return GetImplementation(*this).TouchedSignal();
}
+Actor::TouchDataSignalType& Actor::TouchSignal()
+{
+ return GetImplementation( *this ).TouchSignal();
+}
+
Actor::HoverSignalType& Actor::HoveredSignal()
{
return GetImplementation(*this).HoveredSignal();