// INTERNAL HEADERS
#include <dali/internal/window-system/common/window-system.h>
+#include <dali/devel-api/adaptor-framework/keyboard.h>
namespace Dali
{
height = heightValue ? std::atoi( heightValue ) : 480;
}
+bool SetKeyboardRepeatInfo( float rate, float delay )
+{
+ return false;
+}
+
+bool GetKeyboardRepeatInfo( float& rate, float& delay )
+{
+ return false;
+}
+
} // namespace WindowSystem
} // namespace Adaptor