virtual void Activate() override;
/**
- * @copydoc Dali::Internal::Adaptor::WindowBase::SetAvailableOrientations()
+ * @copydoc Dali::Internal::Adaptor::WindowBase::SetAvailableAnlges()
*/
- virtual void SetAvailableOrientations( const std::vector< Dali::Window::WindowOrientation >& orientations ) override;
+ virtual void SetAvailableAnlges( const std::vector< int >& angles ) override;
/**
- * @copydoc Dali::Internal::Adaptor::WindowBase::SetPreferredOrientation()
+ * @copydoc Dali::Internal::Adaptor::WindowBase::SetPreferredAngle()
*/
- virtual void SetPreferredOrientation( Dali::Window::WindowOrientation orientation ) override;
+ virtual void SetPreferredAngle( int angle ) override;
/**
* @copydoc Dali::Internal::Adaptor::WindowBase::SetAcceptFocus()
* @return The orientation
*/
virtual int GetOrientation() const override;
+
+ /**
+ * @copydoc Dali::Internal::Adaptor::WindowBase::SetParent()
+ */
+ virtual void SetParent( WindowBase* parentWinBase ) override;
+
private:
/**
bool mOwnSurface:1; ///< Whether we own the surface (responsible for deleting it)
bool mIsTransparent:1; ///< Whether the window is transparent (32 bit or 24 bit)
bool mRotationAppSet:1;
+
+ WindowsPlatformImplementation::WindowImpl mWindowImpl;
};
} // namespace Adaptor