windows: Store the window handle in a pointer sized type
[platform/core/uifw/dali-adaptor.git] / dali / internal / window-system / windows / window-base-win.h
index c0a17dc..aa5ab49 100755 (executable)
@@ -341,6 +341,16 @@ public:
    */
   virtual void SetParent( WindowBase* parentWinBase ) override;
 
+  /**
+   * @copydoc  Dali::Internal::Adaptor::WindowBase::CreateFrameRenderedSyncFence()
+   */
+  virtual int CreateFrameRenderedSyncFence() override;
+
+  /**
+   * @copydoc  Dali::Internal::Adaptor::WindowBase::CreateFramePresentedSyncFence()
+   */
+  virtual int CreateFramePresentedSyncFence() override;
+
 private:
 
   /**
@@ -353,7 +363,7 @@ private:
    * @param surface Any containing a surface id, or can be empty
    * @return surface id, or zero if surface is empty
    */
-  unsigned int GetSurfaceId( Any surface ) const;
+  uintptr_t GetSurfaceId( Any surface ) const;
 
   /**
    * @brief Create window
@@ -363,7 +373,7 @@ private:
   /**
    * @brief Sets up an already created window.
    */
-  void SetWinWindow( unsigned int surfaceId );
+  void SetWinWindow( uintptr_t surfaceId );
 
 private: