{
}
+int WindowBaseWin::GetWindowRotationAngle()
+{
+}
+
void WindowBaseWin::WindowRotationCompleted( int degree, int width, int height )
{
}
{
}
+int WindowBaseWin::GetOrientation() const
+{
+}
+
uintptr_t WindowBaseWin::GetSurfaceId( Any surface ) const
{
uintptr_t surfaceId = 0;