virtual void Activate() override;
/**
- * @copydoc Dali::Internal::Adaptor::WindowBase::SetAvailableOrientations()
+ * @copydoc Dali::Internal::Adaptor::WindowBase::SetAvailableAnlges()
*/
- virtual void SetAvailableOrientations( const std::vector< Dali::Window::WindowOrientation >& orientations ) override;
+ virtual void SetAvailableAnlges( const std::vector< int >& angles ) override;
/**
- * @copydoc Dali::Internal::Adaptor::WindowBase::SetPreferredOrientation()
+ * @copydoc Dali::Internal::Adaptor::WindowBase::SetPreferredAngle()
*/
- virtual void SetPreferredOrientation( Dali::Window::WindowOrientation orientation ) override;
+ virtual void SetPreferredAngle( int angle ) override;
/**
* @copydoc Dali::Internal::Adaptor::WindowBase::SetAcceptFocus()
*/
virtual void SetParent( WindowBase* parentWinBase ) override;
+ /**
+ * @copydoc Dali::Internal::Adaptor::WindowBase::CreateFrameRenderedSyncFence()
+ */
+ virtual int CreateFrameRenderedSyncFence() override;
+
+ /**
+ * @copydoc Dali::Internal::Adaptor::WindowBase::CreateFramePresentedSyncFence()
+ */
+ virtual int CreateFramePresentedSyncFence() override;
+
private:
/**