#define DALI_INTERNAL_WINDOWSYSTEM_COMMON_WINDOW_RENDER_SURFACE_H
/*
- * Copyright (c) 2018 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*
*/
-// INTERNAL INCLUDES
-#include <dali/integration-api/render-surface.h>
-#include <dali/integration-api/egl-interface.h>
-#include <dali/internal/graphics/common/graphics-interface.h>
-
// EXTERNAL INCLUDES
#include <dali/public-api/signals/connection-tracker.h>
#include <dali/public-api/signals/dali-signal.h>
+#include <dali/devel-api/threading/mutex.h>
+#include <dali/integration-api/scene.h>
+#include <unistd.h>
+// INTERNAL INCLUDES
+#include <dali/integration-api/adaptor-framework/egl-interface.h>
+#include <dali/integration-api/adaptor-framework/render-surface-interface.h>
+#include <dali/internal/graphics/common/graphics-interface.h>
+#include <dali/internal/system/common/file-descriptor-monitor.h>
namespace Dali
{
{
class WindowBase;
+class AdaptorInternalServices;
/**
* Window interface of render surface.
*/
-class WindowRenderSurface : public Dali::RenderSurface, public ConnectionTracker
+class WindowRenderSurface : public Dali::RenderSurfaceInterface, public ConnectionTracker
{
public:
- typedef Signal< void ( ) > OutputSignalType;
+ using OutputSignalType = Signal< void ( ) >;
+ using DamagedRectsContainer = std::list< std::vector< Rect< int > > >;
/**
* Uses an window surface to render to.
*/
OutputSignalType& OutputTransformedSignal();
-public: // from Dali::RenderSurface
+public: // from Dali::RenderSurfaceInterface
/**
- * @copydoc Dali::RenderSurface::GetPositionSize()
+ * @copydoc Dali::RenderSurfaceInterface::GetPositionSize()
*/
virtual PositionSize GetPositionSize() const override;
virtual void GetDpi( unsigned int& dpiHorizontal, unsigned int& dpiVertical ) override;
/**
- * @copydoc Dali::RenderSurface::InitializeGraphics()
+ * @copydoc Dali::RenderSurfaceInterface::InitializeGraphics()
*/
- virtual void InitializeGraphics( GraphicsInterface& graphics, Dali::DisplayConnection& displayConnection ) override;
+ virtual void InitializeGraphics() override;
/**
- * @copydoc Dali::RenderSurface::CreateSurface()
+ * @copydoc Dali::RenderSurfaceInterface::CreateSurface()
*/
virtual void CreateSurface() override;
/**
- * @copydoc Dali::RenderSurface::DestroySurface()
+ * @copydoc Dali::RenderSurfaceInterface::DestroySurface()
*/
virtual void DestroySurface() override;
/**
- * @copydoc Dali::RenderSurface::ReplaceGraphicsSurface()
+ * @copydoc Dali::RenderSurfaceInterface::ReplaceGraphicsSurface()
*/
virtual bool ReplaceGraphicsSurface() override;
/**
- * @copydoc Dali::RenderSurface::MoveResize()
+ * @copydoc Dali::RenderSurfaceInterface::MoveResize()
*/
virtual void MoveResize( Dali::PositionSize positionSize) override;
/**
- * @copydoc Dali::RenderSurface::StartRender()
+ * @copydoc Dali::RenderSurfaceInterface::StartRender()
*/
virtual void StartRender() override;
/**
- * @copydoc Dali::RenderSurface::PreRender()
+ * @copydoc Dali::RenderSurfaceInterface::PreRender()
*/
- virtual bool PreRender( bool resizingSurface ) override;
+ virtual bool PreRender( bool resizingSurface, const std::vector<Rect<int>>& damagedRects, Rect<int>& clippingRect ) override;
/**
- * @copydoc Dali::RenderSurface::PostRender()
+ * @copydoc Dali::RenderSurfaceInterface::PostRender()
*/
- virtual void PostRender( bool renderToFbo, bool replacingSurface, bool resizingSurface );
+ virtual void PostRender( bool renderToFbo, bool replacingSurface, bool resizingSurface, const std::vector<Rect<int>>& damagedRects ) override;
/**
- * @copydoc Dali::RenderSurface::StopRender()
+ * @copydoc Dali::RenderSurfaceInterface::StopRender()
*/
virtual void StopRender() override;
/**
- * @copydoc Dali::RenderSurface::SetThreadSynchronization
+ * @copydoc Dali::RenderSurfaceInterface::SetThreadSynchronization
*/
virtual void SetThreadSynchronization( ThreadSynchronizationInterface& threadSynchronization ) override;
/**
- * @copydoc Dali::RenderSurface::ReleaseLock()
+ * @copydoc Dali::RenderSurfaceInterface::ReleaseLock()
*/
virtual void ReleaseLock() override;
/**
- * @copydoc Dali::RenderSurface::GetSurfaceType()
+ * @copydoc Dali::RenderSurfaceInterface::GetSurfaceType()
+ */
+ virtual Dali::RenderSurfaceInterface::Type GetSurfaceType() override;
+
+ /**
+ * @copydoc Dali::RenderSurfaceInterface::MakeContextCurrent()
*/
- virtual RenderSurface::Type GetSurfaceType() override;
+ virtual void MakeContextCurrent() override;
+
+ /**
+ * @copydoc Dali::RenderSurfaceInterface::GetDepthBufferRequired()
+ */
+ virtual Integration::DepthBufferAvailable GetDepthBufferRequired() override;
+
+ /**
+ * @copydoc Dali::RenderSurfaceInterface::GetStencilBufferRequired()
+ */
+ virtual Integration::StencilBufferAvailable GetStencilBufferRequired() override;
private:
*/
void ProcessRotationRequest();
+ /**
+ * @brief Used as the callback for the frame rendered / presented.
+ */
+ void ProcessFrameCallback();
+
+ /**
+ * @brief Called when our event file descriptor has been written to.
+ * @param[in] eventBitMask bit mask of events that occured on the file descriptor
+ * @param[in] fileDescriptor The file descriptor
+ */
+ void OnFileDescriptorEventDispatched( FileDescriptorMonitor::EventType eventBitMask, int fileDescriptor );
+
+ /**
+ * @brief Set the buffer damage rects.
+ * @param[in] damagedRects List of damaged rects
+ * @param[in] clippingRect The rect to clip rendered scene
+ */
+ void SetBufferDamagedRects( const std::vector< Rect< int > >& damagedRects, Rect< int >& clippingRect );
+
+ /**
+ * @brief Swap buffers.
+ * @param[in] damagedRects List of damaged rects
+ */
+ void SwapBuffers( const std::vector<Rect<int>>& damagedRects );
+
protected:
// Undefined
// Undefined
WindowRenderSurface& operator=(const WindowRenderSurface& rhs) = delete;
+private:
+
+ struct FrameCallbackInfo
+ {
+ FrameCallbackInfo( Dali::Integration::Scene::FrameCallbackContainer& callbackList, int fd )
+ : callbacks(),
+ fileDescriptorMonitor(),
+ fileDescriptor( fd )
+ {
+ // Transfer owership of the CallbackBase
+ for( auto&& iter : callbackList )
+ {
+ callbacks.push_back( std::make_pair( std::move( iter.first ), iter.second ) );
+ }
+ }
+
+ ~FrameCallbackInfo()
+ {
+ // Delete FileDescriptorMonitor before close fd.
+ fileDescriptorMonitor.release();
+ close( fileDescriptor );
+ }
+
+ Dali::Integration::Scene::FrameCallbackContainer callbacks;
+ std::unique_ptr< FileDescriptorMonitor > fileDescriptorMonitor;
+ int fileDescriptor;
+ };
+
+ using FrameCallbackInfoContainer = std::vector< std::unique_ptr< FrameCallbackInfo > >;
+
private: // Data
+ EglInterface* mEGL;
+ Dali::DisplayConnection* mDisplayConnection;
PositionSize mPositionSize; ///< Position
std::unique_ptr< WindowBase > mWindowBase;
ThreadSynchronizationInterface* mThreadSynchronization;
TriggerEventInterface* mRenderNotification; ///< Render notification trigger
TriggerEventInterface* mRotationTrigger;
+ std::unique_ptr< TriggerEventInterface > mFrameRenderedTrigger;
GraphicsInterface* mGraphics; ///< Graphics interface
+ EGLSurface mEGLSurface;
+ EGLContext mEGLContext;
ColorDepth mColorDepth; ///< Color depth of surface (32 bit or 24 bit)
OutputSignalType mOutputTransformedSignal;
+ FrameCallbackInfoContainer mFrameCallbackInfoContainer;
+ DamagedRectsContainer mBufferDamagedRects;
+ Dali::Mutex mMutex;
int mRotationAngle;
int mScreenRotationAngle;
+ uint32_t mDpiHorizontal;
+ uint32_t mDpiVertical;
bool mOwnSurface; ///< Whether we own the surface (responsible for deleting it)
bool mRotationSupported;
bool mRotationFinished;