#include <dali/internal/window-system/common/window-factory.h>
#include <dali/internal/window-system/common/window-system.h>
#include <dali/internal/graphics/gles/egl-graphics.h>
+#include <dali/internal/system/common/environment-variables.h>
namespace Dali
mRotationSupported( false ),
mRotationFinished( true ),
mScreenRotationFinished( true ),
- mResizeFinished( true )
+ mResizeFinished( true ),
+ mDpiHorizontal( 0 ),
+ mDpiVertical( 0 )
{
DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "Creating Window\n" );
Initialize( surface );
{
delete mRotationTrigger;
}
+
+ if ( mEGLSurface )
+ {
+ DestroySurface();
+ }
}
void WindowRenderSurface::Initialize( Any surface )
if( mScreenRotationAngle != 0 )
{
mScreenRotationFinished = false;
+ mResizeFinished = false;
}
}
void WindowRenderSurface::RequestRotation( int angle, int width, int height )
{
- if( !mRotationSupported )
- {
- DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::Rotate: Rotation is not supported!\n" );
- return;
- }
-
if( !mRotationTrigger )
{
TriggerEventFactoryInterface& triggerFactory = Internal::Adaptor::Adaptor::GetImplementation( Adaptor::Get() ).GetTriggerEventFactoryInterface();
void WindowRenderSurface::GetDpi( unsigned int& dpiHorizontal, unsigned int& dpiVertical )
{
- mWindowBase->GetDpi( dpiHorizontal, dpiVertical );
+ if( mDpiHorizontal == 0 || mDpiVertical == 0 )
+ {
+ const char* environmentDpiHorizontal = std::getenv( DALI_ENV_DPI_HORIZONTAL );
+ mDpiHorizontal = environmentDpiHorizontal ? std::atoi( environmentDpiHorizontal ) : 0;
+
+ const char* environmentDpiVertical = std::getenv( DALI_ENV_DPI_VERTICAL );
+ mDpiVertical = environmentDpiVertical ? std::atoi( environmentDpiVertical ) : 0;
+
+ if( mDpiHorizontal == 0 || mDpiVertical == 0 )
+ {
+ mWindowBase->GetDpi( mDpiHorizontal, mDpiVertical );
+ }
+ }
+
+ dpiHorizontal = mDpiHorizontal;
+ dpiVertical = mDpiVertical;
+}
+
+int WindowRenderSurface::GetOrientation() const
+{
+ return mWindowBase->GetOrientation();
}
void WindowRenderSurface::InitializeGraphics()
// Check rotation capability
mRotationSupported = mWindowBase->IsEglWindowRotationSupported();
- DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::CreateSurface: w = %d h = %d angle = %d screen rotation = %d\n", mPositionSize.width, mPositionSize.height, mRotationAngle, mScreenRotationAngle );
+ DALI_LOG_RELEASE_INFO("WindowRenderSurface::CreateSurface: w = %d h = %d angle = %d screen rotation = %d\n",
+ mPositionSize.width, mPositionSize.height, mRotationAngle, mScreenRotationAngle );
}
void WindowRenderSurface::DestroySurface()
if( resizingSurface )
{
+ int totalAngle = (mRotationAngle + mScreenRotationAngle) % 360;
+
// Window rotate or screen rotate
if( !mRotationFinished || !mScreenRotationFinished )
{
- int totalAngle = (mRotationAngle + mScreenRotationAngle) % 360;
-
mWindowBase->SetEglWindowRotation( totalAngle );
mWindowBase->SetEglWindowBufferTransform( totalAngle );
}
// Resize case
- if( !mResizeFinished )
+ if ( !mResizeFinished )
{
- mWindowBase->ResizeEglWindow( mPositionSize );
+ Dali::PositionSize positionSize;
+ positionSize.x = mPositionSize.x;
+ positionSize.y = mPositionSize.y;
+ if( totalAngle == 0 || totalAngle == 180 )
+ {
+ positionSize.width = mPositionSize.width;
+ positionSize.height = mPositionSize.height;
+ }
+ else
+ {
+ positionSize.width = mPositionSize.height;
+ positionSize.height = mPositionSize.width;
+ }
+
+ mWindowBase->ResizeEglWindow( positionSize );
mResizeFinished = true;
DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::PreRender: Set resize\n" );
{
mScreenRotationAngle = screenRotationAngle;
mScreenRotationFinished = false;
+ mResizeFinished = false;
mOutputTransformedSignal.Emit();