mWindowBase->SetWindowRotationAngle(mWindowRotationAngle);
- DALI_LOG_INFO(gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::Rotate: angle = %d screen rotation = %d\n", mWindowRotationAngle, mScreenRotationAngle);
+ DALI_LOG_RELEASE_INFO("angle = %d screen rotation = %d, flag = %d\n", mWindowRotationAngle, mScreenRotationAngle, mWindowRotationFinished);
}
WindowBase* WindowRenderSurface::GetWindowBase()
}
}
+bool WindowRenderSurface::IsWindowRotating() const
+{
+ return !(mWindowRotationFinished);
+}
+
void WindowRenderSurface::ProcessPostRender()
{
if(!mWindowRotationFinished)
{
mWindowBase->WindowRotationCompleted(mWindowRotationAngle, mPositionSize.width, mPositionSize.height);
- DALI_LOG_RELEASE_INFO("WindowRenderSurface::ProcessPostRender: Rotation Done\n");
mWindowRotationFinished = true;
+ DALI_LOG_RELEASE_INFO("WindowRenderSurface::ProcessPostRender: Rotation Done, flag = %d\n", mWindowRotationFinished);
}
if(mIsImeWindowSurface)