[Tizen] Apply screen rotation to create window
[platform/core/uifw/dali-adaptor.git] / dali / internal / window-system / common / window-render-surface.cpp
index 4db576f..9c65eb7 100644 (file)
@@ -67,6 +67,7 @@ WindowRenderSurface::WindowRenderSurface( Dali::PositionSize positionSize, Any s
   mColorDepth( isTransparent ? COLOR_DEPTH_32 : COLOR_DEPTH_24 ),
   mOutputTransformedSignal(),
   mFrameCallbackInfoContainer(),
+  mMutex(),
   mRotationAngle( 0 ),
   mScreenRotationAngle( 0 ),
   mOwnSurface( false ),
@@ -74,6 +75,7 @@ WindowRenderSurface::WindowRenderSurface( Dali::PositionSize positionSize, Any s
   mRotationFinished( true ),
   mScreenRotationFinished( true ),
   mResizeFinished( true ),
+  mDefaultScreenRotationAvailable( false ),
   mDpiHorizontal( 0 ),
   mDpiVertical( 0 )
 {
@@ -106,6 +108,16 @@ void WindowRenderSurface::Initialize( Any surface )
 
   // Connect signals
   mWindowBase->OutputTransformedSignal().Connect( this, &WindowRenderSurface::OutputTransformed );
+
+  // Check screen rotation
+  mScreenRotationAngle = mWindowBase->GetScreenRotationAngle();
+  if( mScreenRotationAngle != 0 )
+  {
+    mScreenRotationFinished = false;
+    mResizeFinished = false;
+    mDefaultScreenRotationAvailable = true;
+    DALI_LOG_RELEASE_INFO("WindowRenderSurface::Initialize, screen rotation is enabled, screen rotation angle:[%d]\n", mScreenRotationAngle );
+  }
 }
 
 Any WindowRenderSurface::GetNativeWindow()
@@ -216,8 +228,20 @@ void WindowRenderSurface::CreateSurface()
 {
   DALI_LOG_TRACE_METHOD( gWindowRenderSurfaceLogFilter );
 
+  int width, height;
+  if( mScreenRotationAngle == 0 || mScreenRotationAngle == 180 )
+  {
+    width = mPositionSize.width;
+    height = mPositionSize.height;
+  }
+  else
+  {
+    width = mPositionSize.height;
+    height = mPositionSize.width;
+  }
+
   // Create the EGL window
-  EGLNativeWindowType window = mWindowBase->CreateEglWindow( mPositionSize.width, mPositionSize.height );
+  EGLNativeWindowType window = mWindowBase->CreateEglWindow( width, height );
 
   auto eglGraphics = static_cast<EglGraphics *>(mGraphics);
 
@@ -341,22 +365,21 @@ bool WindowRenderSurface::PreRender( bool resizingSurface, const std::vector<Rec
   Dali::Integration::Scene scene = mScene.GetHandle();
   if( scene )
   {
+    bool needFrameRenderedTrigger = false;
+
     scene.GetFrameRenderedCallback( callbacks );
     if( !callbacks.empty() )
     {
       int frameRenderedSync = mWindowBase->CreateFrameRenderedSyncFence();
       if( frameRenderedSync != -1 )
       {
+        Dali::Mutex::ScopedLock lock( mMutex );
+
         DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::PreRender: CreateFrameRenderedSyncFence [%d]\n", frameRenderedSync );
 
         mFrameCallbackInfoContainer.push_back( std::unique_ptr< FrameCallbackInfo >( new FrameCallbackInfo( callbacks, frameRenderedSync ) ) );
 
-        if( !mFrameRenderedTrigger )
-        {
-          mFrameRenderedTrigger = std::unique_ptr< TriggerEventInterface >( TriggerEventFactory::CreateTriggerEvent( MakeCallback( this, &WindowRenderSurface::ProcessFrameCallback ),
-                                                                                                                     TriggerEventInterface::KEEP_ALIVE_AFTER_TRIGGER ) );
-        }
-        mFrameRenderedTrigger->Trigger();
+        needFrameRenderedTrigger = true;
       }
       else
       {
@@ -373,16 +396,13 @@ bool WindowRenderSurface::PreRender( bool resizingSurface, const std::vector<Rec
       int framePresentedSync = mWindowBase->CreateFramePresentedSyncFence();
       if( framePresentedSync != -1 )
       {
+        Dali::Mutex::ScopedLock lock( mMutex );
+
         DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::PreRender: CreateFramePresentedSyncFence [%d]\n", framePresentedSync );
 
         mFrameCallbackInfoContainer.push_back( std::unique_ptr< FrameCallbackInfo >( new FrameCallbackInfo( callbacks, framePresentedSync ) ) );
 
-        if( !mFrameRenderedTrigger )
-        {
-          mFrameRenderedTrigger = std::unique_ptr< TriggerEventInterface >( TriggerEventFactory::CreateTriggerEvent( MakeCallback( this, &WindowRenderSurface::ProcessFrameCallback ),
-                                                                                                                     TriggerEventInterface::KEEP_ALIVE_AFTER_TRIGGER ) );
-        }
-        mFrameRenderedTrigger->Trigger();
+        needFrameRenderedTrigger = true;
       }
       else
       {
@@ -392,13 +412,23 @@ bool WindowRenderSurface::PreRender( bool resizingSurface, const std::vector<Rec
       // Clear callbacks
       callbacks.clear();
     }
+
+    if( needFrameRenderedTrigger )
+    {
+      if( !mFrameRenderedTrigger )
+      {
+        mFrameRenderedTrigger = std::unique_ptr< TriggerEventInterface >( TriggerEventFactory::CreateTriggerEvent( MakeCallback( this, &WindowRenderSurface::ProcessFrameCallback ),
+                                                                                                                   TriggerEventInterface::KEEP_ALIVE_AFTER_TRIGGER ) );
+      }
+      mFrameRenderedTrigger->Trigger();
+    }
   }
 
   MakeContextCurrent();
 
   auto eglGraphics = static_cast<EglGraphics *>(mGraphics);
 
-  if( resizingSurface )
+  if( resizingSurface || mDefaultScreenRotationAvailable )
   {
     int totalAngle = (mRotationAngle + mScreenRotationAngle) % 360;
 
@@ -411,7 +441,7 @@ bool WindowRenderSurface::PreRender( bool resizingSurface, const std::vector<Rec
       // Reset only screen rotation flag
       mScreenRotationFinished = true;
 
-      DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::PreRender: Set rotation [%d] [%d]\n", mRotationAngle, mScreenRotationAngle );
+      DALI_LOG_RELEASE_INFO( "WindowRenderSurface::PreRender: Set rotation [%d] [%d]\n", mRotationAngle, mScreenRotationAngle );
     }
 
     // Only window rotate
@@ -439,7 +469,7 @@ bool WindowRenderSurface::PreRender( bool resizingSurface, const std::vector<Rec
       mWindowBase->ResizeEglWindow( positionSize );
       mResizeFinished = true;
 
-      DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::PreRender: Set resize\n" );
+      DALI_LOG_RELEASE_INFO( "WindowRenderSurface::PreRender: Set resize\n" );
     }
 
     if (eglGraphics)
@@ -447,6 +477,7 @@ bool WindowRenderSurface::PreRender( bool resizingSurface, const std::vector<Rec
       Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
       eglImpl.SetFullSwapNextFrame();
     }
+    mDefaultScreenRotationAvailable = false;
   }
 
   if (eglGraphics)
@@ -582,6 +613,8 @@ void WindowRenderSurface::ProcessRotationRequest()
 
 void WindowRenderSurface::ProcessFrameCallback()
 {
+  Dali::Mutex::ScopedLock lock( mMutex );
+
   for( auto&& iter : mFrameCallbackInfoContainer )
   {
     if( !iter->fileDescriptorMonitor )
@@ -605,19 +638,29 @@ void WindowRenderSurface::OnFileDescriptorEventDispatched( FileDescriptorMonitor
 
   DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::OnFileDescriptorEventDispatched: Frame rendered [%d]\n", fileDescriptor );
 
-  auto frameCallbackInfo = std::find_if( mFrameCallbackInfoContainer.begin(), mFrameCallbackInfoContainer.end(),
-                                    [fileDescriptor]( std::unique_ptr< FrameCallbackInfo >& callbackInfo )
-                                    {
-                                      return callbackInfo->fileDescriptor == fileDescriptor;
-                                    } );
-  if( frameCallbackInfo != mFrameCallbackInfoContainer.end() )
+  std::unique_ptr< FrameCallbackInfo > callbackInfo;
+  {
+    Dali::Mutex::ScopedLock lock( mMutex );
+    auto frameCallbackInfo = std::find_if( mFrameCallbackInfoContainer.begin(), mFrameCallbackInfoContainer.end(),
+                                      [fileDescriptor]( std::unique_ptr< FrameCallbackInfo >& callbackInfo )
+                                      {
+                                        return callbackInfo->fileDescriptor == fileDescriptor;
+                                      } );
+    if( frameCallbackInfo != mFrameCallbackInfoContainer.end() )
+    {
+      callbackInfo = std::move( *frameCallbackInfo );
+
+      mFrameCallbackInfoContainer.erase( frameCallbackInfo );
+    }
+  }
+
+  // Call the connected callback
+  if( callbackInfo )
   {
-    // Call the connected callback
-    for( auto&& iter : ( *frameCallbackInfo )->callbacks )
+    for( auto&& iter : ( callbackInfo )->callbacks )
     {
       CallbackBase::Execute( *( iter.first ), iter.second );
     }
-    mFrameCallbackInfoContainer.erase( frameCallbackInfo );
   }
 }