[Tizen] Add screen and client rotation itself function
[platform/core/uifw/dali-adaptor.git] / dali / internal / window-system / common / window-render-surface.cpp
index bd335f6..9158f95 100644 (file)
 #include <dali/integration-api/debug.h>
 
 // INTERNAL INCLUDES
-#include <dali/integration-api/trigger-event-factory-interface.h>
-#include <dali/integration-api/thread-synchronization-interface.h>
-#include <dali/internal/graphics/gles/egl-implementation.h>
+#include <dali/integration-api/adaptor-framework/thread-synchronization-interface.h>
+#include <dali/integration-api/adaptor-framework/trigger-event-factory-interface.h>
 #include <dali/internal/adaptor/common/adaptor-impl.h>
 #include <dali/internal/adaptor/common/adaptor-internal-services.h>
+#include <dali/internal/graphics/gles/egl-graphics.h>
+#include <dali/internal/graphics/gles/egl-implementation.h>
 #include <dali/internal/window-system/common/window-base.h>
 #include <dali/internal/window-system/common/window-factory.h>
 #include <dali/internal/window-system/common/window-system.h>
-#include <dali/internal/graphics/gles/egl-graphics.h>
-
+#include <dali/internal/system/common/environment-variables.h>
 
 namespace Dali
 {
@@ -71,7 +71,9 @@ WindowRenderSurface::WindowRenderSurface( Dali::PositionSize positionSize, Any s
   mRotationSupported( false ),
   mRotationFinished( true ),
   mScreenRotationFinished( true ),
-  mResizeFinished( true )
+  mResizeFinished( true ),
+  mDpiHorizontal( 0 ),
+  mDpiVertical( 0 )
 {
   DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "Creating Window\n" );
   Initialize( surface );
@@ -98,7 +100,6 @@ void WindowRenderSurface::Initialize( Any surface )
     // Default window size == screen size
     mPositionSize.x = 0;
     mPositionSize.y = 0;
-
     WindowSystem::GetScreenSize( mPositionSize.width, mPositionSize.height );
   }
 
@@ -114,6 +115,7 @@ void WindowRenderSurface::Initialize( Any surface )
   if( mScreenRotationAngle != 0 )
   {
     mScreenRotationFinished = false;
+    mResizeFinished = false;
   }
 }
 
@@ -144,12 +146,6 @@ void WindowRenderSurface::SetTransparency( bool transparent )
 
 void WindowRenderSurface::RequestRotation( int angle, int width, int height )
 {
-  if( !mRotationSupported )
-  {
-    DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::Rotate: Rotation is not supported!\n" );
-    return;
-  }
-
   if( !mRotationTrigger )
   {
     TriggerEventFactoryInterface& triggerFactory = Internal::Adaptor::Adaptor::GetImplementation( Adaptor::Get() ).GetTriggerEventFactoryInterface();
@@ -184,16 +180,27 @@ PositionSize WindowRenderSurface::GetPositionSize() const
 
 void WindowRenderSurface::GetDpi( unsigned int& dpiHorizontal, unsigned int& dpiVertical )
 {
-  const char* environmentDpiX = std::getenv("DALI_ENV_DPI_HORIZONTAL");
-  dpiHorizontal = environmentDpiX ? std::atoi(environmentDpiX) : 0;
+  if( mDpiHorizontal == 0 || mDpiVertical == 0 )
+  {
+    const char* environmentDpiHorizontal = std::getenv( DALI_ENV_DPI_HORIZONTAL );
+    mDpiHorizontal = environmentDpiHorizontal ? std::atoi( environmentDpiHorizontal ) : 0;
 
-  const char* environmentDpiY = std::getenv("DALI_ENV_DPI_VERTICAL");
-  dpiVertical = environmentDpiY ? std::atoi(environmentDpiY) : 0;
+    const char* environmentDpiVertical = std::getenv( DALI_ENV_DPI_VERTICAL );
+    mDpiVertical = environmentDpiVertical ? std::atoi( environmentDpiVertical ) : 0;
 
-  if( dpiHorizontal == 0 || dpiVertical == 0 )
-  {
-    mWindowBase->GetDpi( dpiHorizontal, dpiVertical );
+    if( mDpiHorizontal == 0 || mDpiVertical == 0 )
+    {
+      mWindowBase->GetDpi( mDpiHorizontal, mDpiVertical );
+    }
   }
+
+  dpiHorizontal = mDpiHorizontal;
+  dpiVertical = mDpiVertical;
+}
+
+int WindowRenderSurface::GetOrientation() const
+{
+  return mWindowBase->GetOrientation();
 }
 
 void WindowRenderSurface::InitializeGraphics()
@@ -243,10 +250,8 @@ void WindowRenderSurface::CreateSurface()
   // Check rotation capability
   mRotationSupported = mWindowBase->IsEglWindowRotationSupported();
 
-  int screenWidth, screenHeight;
-  WindowSystem::GetScreenSize( screenWidth, screenHeight );
-  DALI_LOG_RELEASE_INFO("WindowRenderSurface::CreateSurface: w = %d h = %d screenWidth = %d screenHeight = %d angle = %d screen rotation = %d\n",
-      mPositionSize.width, mPositionSize.height, screenWidth, screenHeight, mRotationAngle, mScreenRotationAngle );
+  DALI_LOG_RELEASE_INFO("WindowRenderSurface::CreateSurface: WinId (%d), w = %d h = %d angle = %d screen rotation = %d\n",
+      mWindowBase->GetNativeWindowId(), mPositionSize.width, mPositionSize.height, mRotationAngle, mScreenRotationAngle );
 }
 
 void WindowRenderSurface::DestroySurface()
@@ -255,6 +260,8 @@ void WindowRenderSurface::DestroySurface()
 
   auto eglGraphics = static_cast<EglGraphics *>(mGraphics);
 
+  DALI_LOG_RELEASE_INFO("WindowRenderSurface::DestroySurface: WinId (%d)\n", mWindowBase->GetNativeWindowId() );
+
   Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
   eglImpl.DestroySurface( mEGLSurface );
 
@@ -348,11 +355,11 @@ bool WindowRenderSurface::PreRender( bool resizingSurface )
 
   if( resizingSurface )
   {
+    int totalAngle = (mRotationAngle + mScreenRotationAngle) % 360;
+
     // Window rotate or screen rotate
     if( !mRotationFinished || !mScreenRotationFinished )
     {
-      int totalAngle = (mRotationAngle + mScreenRotationAngle) % 360;
-
       mWindowBase->SetEglWindowRotation( totalAngle );
       mWindowBase->SetEglWindowBufferTransform( totalAngle );
 
@@ -369,9 +376,23 @@ bool WindowRenderSurface::PreRender( bool resizingSurface )
     }
 
     // Resize case
-    if( !mResizeFinished )
+    if ( !mResizeFinished )
     {
-      mWindowBase->ResizeEglWindow( mPositionSize );
+      Dali::PositionSize positionSize;
+      positionSize.x = mPositionSize.x;
+      positionSize.y = mPositionSize.y;
+      if( totalAngle == 0 || totalAngle == 180 )
+      {
+        positionSize.width = mPositionSize.width;
+        positionSize.height = mPositionSize.height;
+      }
+      else
+      {
+        positionSize.width = mPositionSize.height;
+        positionSize.height = mPositionSize.width;
+      }
+
+      mWindowBase->ResizeEglWindow( positionSize );
       mResizeFinished = true;
 
       DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::PreRender: Set resize\n" );
@@ -408,7 +429,13 @@ void WindowRenderSurface::PostRender( bool renderToFbo, bool replacingSurface, b
       {
         if( !mRotationFinished )
         {
-          DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::PostRender: Trigger rotation event\n" );
+          if( mThreadSynchronization )
+          {
+            // Enable PostRender flag
+            mThreadSynchronization->PostRenderStarted();
+          }
+
+          DALI_LOG_RELEASE_INFO("WindowRenderSurface::PostRender: Trigger rotation event\n" );
 
           mRotationTrigger->Trigger();
 
@@ -478,6 +505,7 @@ void WindowRenderSurface::OutputTransformed()
   {
     mScreenRotationAngle = screenRotationAngle;
     mScreenRotationFinished = false;
+    mResizeFinished = false;
 
     mOutputTransformedSignal.Emit();