mColorDepth( isTransparent ? COLOR_DEPTH_32 : COLOR_DEPTH_24 ),
mOutputTransformedSignal(),
mFrameCallbackInfoContainer(),
+ mMutex(),
mRotationAngle( 0 ),
mScreenRotationAngle( 0 ),
mOwnSurface( false ),
// Connect signals
mWindowBase->OutputTransformedSignal().Connect( this, &WindowRenderSurface::OutputTransformed );
-
- // Check screen rotation
- mScreenRotationAngle = mWindowBase->GetScreenRotationAngle();
- if( mScreenRotationAngle != 0 )
- {
- mScreenRotationFinished = false;
- mResizeFinished = false;
- }
}
Any WindowRenderSurface::GetNativeWindow()
{
DALI_LOG_TRACE_METHOD( gWindowRenderSurfaceLogFilter );
- int width, height;
- if( mScreenRotationAngle == 0 || mScreenRotationAngle == 180 )
- {
- width = mPositionSize.width;
- height = mPositionSize.height;
- }
- else
- {
- width = mPositionSize.height;
- height = mPositionSize.width;
- }
-
// Create the EGL window
- EGLNativeWindowType window = mWindowBase->CreateEglWindow( width, height );
+ EGLNativeWindowType window = mWindowBase->CreateEglWindow( mPositionSize.width, mPositionSize.height );
auto eglGraphics = static_cast<EglGraphics *>(mGraphics);
Dali::Integration::Scene scene = mScene.GetHandle();
if( scene )
{
+ bool needFrameRenderedTrigger = false;
+
scene.GetFrameRenderedCallback( callbacks );
if( !callbacks.empty() )
{
int frameRenderedSync = mWindowBase->CreateFrameRenderedSyncFence();
if( frameRenderedSync != -1 )
{
+ Dali::Mutex::ScopedLock lock( mMutex );
+
DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::PreRender: CreateFrameRenderedSyncFence [%d]\n", frameRenderedSync );
mFrameCallbackInfoContainer.push_back( std::unique_ptr< FrameCallbackInfo >( new FrameCallbackInfo( callbacks, frameRenderedSync ) ) );
- if( !mFrameRenderedTrigger )
- {
- mFrameRenderedTrigger = std::unique_ptr< TriggerEventInterface >( TriggerEventFactory::CreateTriggerEvent( MakeCallback( this, &WindowRenderSurface::ProcessFrameCallback ),
- TriggerEventInterface::KEEP_ALIVE_AFTER_TRIGGER ) );
- }
- mFrameRenderedTrigger->Trigger();
+ needFrameRenderedTrigger = true;
}
else
{
int framePresentedSync = mWindowBase->CreateFramePresentedSyncFence();
if( framePresentedSync != -1 )
{
+ Dali::Mutex::ScopedLock lock( mMutex );
+
DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::PreRender: CreateFramePresentedSyncFence [%d]\n", framePresentedSync );
mFrameCallbackInfoContainer.push_back( std::unique_ptr< FrameCallbackInfo >( new FrameCallbackInfo( callbacks, framePresentedSync ) ) );
- if( !mFrameRenderedTrigger )
- {
- mFrameRenderedTrigger = std::unique_ptr< TriggerEventInterface >( TriggerEventFactory::CreateTriggerEvent( MakeCallback( this, &WindowRenderSurface::ProcessFrameCallback ),
- TriggerEventInterface::KEEP_ALIVE_AFTER_TRIGGER ) );
- }
- mFrameRenderedTrigger->Trigger();
+ needFrameRenderedTrigger = true;
}
else
{
// Clear callbacks
callbacks.clear();
}
+
+ if( needFrameRenderedTrigger )
+ {
+ if( !mFrameRenderedTrigger )
+ {
+ mFrameRenderedTrigger = std::unique_ptr< TriggerEventInterface >( TriggerEventFactory::CreateTriggerEvent( MakeCallback( this, &WindowRenderSurface::ProcessFrameCallback ),
+ TriggerEventInterface::KEEP_ALIVE_AFTER_TRIGGER ) );
+ }
+ mFrameRenderedTrigger->Trigger();
+ }
}
MakeContextCurrent();
mOutputTransformedSignal.Emit();
- DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::OutputTransformed: angle = %d screen rotation = %d\n", mRotationAngle, mScreenRotationAngle );
+ DALI_LOG_RELEASE_INFO( "WindowRenderSurface::OutputTransformed: window = %d screen = %d\n", mRotationAngle, mScreenRotationAngle );
}
else
{
- DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::OutputTransformed: Ignore output transform [%d]\n", mScreenRotationAngle );
+ DALI_LOG_RELEASE_INFO( "WindowRenderSurface::OutputTransformed: Ignore output transform [%d]\n", mScreenRotationAngle );
}
}
void WindowRenderSurface::ProcessFrameCallback()
{
+ Dali::Mutex::ScopedLock lock( mMutex );
+
for( auto&& iter : mFrameCallbackInfoContainer )
{
if( !iter->fileDescriptorMonitor )
DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::OnFileDescriptorEventDispatched: Frame rendered [%d]\n", fileDescriptor );
- auto frameCallbackInfo = std::find_if( mFrameCallbackInfoContainer.begin(), mFrameCallbackInfoContainer.end(),
- [fileDescriptor]( std::unique_ptr< FrameCallbackInfo >& callbackInfo )
- {
- return callbackInfo->fileDescriptor == fileDescriptor;
- } );
- if( frameCallbackInfo != mFrameCallbackInfoContainer.end() )
+ std::unique_ptr< FrameCallbackInfo > callbackInfo;
+ {
+ Dali::Mutex::ScopedLock lock( mMutex );
+ auto frameCallbackInfo = std::find_if( mFrameCallbackInfoContainer.begin(), mFrameCallbackInfoContainer.end(),
+ [fileDescriptor]( std::unique_ptr< FrameCallbackInfo >& callbackInfo )
+ {
+ return callbackInfo->fileDescriptor == fileDescriptor;
+ } );
+ if( frameCallbackInfo != mFrameCallbackInfoContainer.end() )
+ {
+ callbackInfo = std::move( *frameCallbackInfo );
+
+ mFrameCallbackInfoContainer.erase( frameCallbackInfo );
+ }
+ }
+
+ // Call the connected callback
+ if( callbackInfo )
{
- // Call the connected callback
- for( auto&& iter : ( *frameCallbackInfo )->callbacks )
+ for( auto&& iter : ( callbackInfo )->callbacks )
{
CallbackBase::Execute( *( iter.first ), iter.second );
}
- mFrameCallbackInfoContainer.erase( frameCallbackInfo );
}
}